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Acmlm's Board - I2 Archive - Pokémon hacking - Tiles | | | |
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David Micro-Goomba Level: 7 Posts: 15/16 EXP: 1326 For next: 122 Since: 08-29-04 Since last post: 364 days Last activity: 339 days |
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How can you edit the Pokemon Center | |||
Keitaro Iron Knuckle ウラシマ ケイタロウ Level: 54 Posts: 813/1342 EXP: 1201569 For next: 32301 Since: 03-15-04 From: Hinata, Japan Since last post: 2 days Last activity: 2 days |
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Please, be more specific in your question, then maybe we'll be able to help you the best we can | |||
Cool Cr@cker Red Goomba Level: 11 Posts: 20/41 EXP: 5068 For next: 917 Since: 10-25-04 From: Scaber Town~ Since last post: 241 days Last activity: 237 days |
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David IF you want to edit the maps..USe Elitemap1.5. Get it from the Aclml Page... Or if you mean the tilesets use Advance map! |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 830/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Originally posted by Cool Cr@ckerNo, you don't. AdvanceMap's only edge over EliteMap has been blunted. It now has a tile editor. Realtime preview coming some time soon. |
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Baro Hoarder Level: 30 Posts: 162/366 EXP: 153824 For next: 12045 Since: 07-07-04 From: Portonovo, Spain Since last post: 1 day Last activity: 15 hours |
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I think he means the tiles graphic. Get the offset and edit it with... pokepic, maybe. I do it with unLZ-GBA. By the way, it's compressed | |||
Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 839/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Originally posted by BaroThat is indeed the way to edit the tile graphics. But to make these changes look good and/or to fix any graphic errors you've caused, you'll need to edit the Map16 data too. Which is now possible. |
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Baro Hoarder Level: 30 Posts: 173/366 EXP: 153824 For next: 12045 Since: 07-07-04 From: Portonovo, Spain Since last post: 1 day Last activity: 15 hours |
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Originally posted by Kawa-oneechanOriginally posted by Cool Cr@ckerNo, you don't. AdvanceMap's only edge over EliteMap has been blunted. It now has a tile editor. Realtime preview coming some time soon. Mmmm... a suggestion/question... will it edit the tile behavior *wait i look for it in my dictionary...* oh, sorry, I meant behavioUr... I mean, if the up-layer grafics will be over or below the characters, if the tile will be a pok |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 841/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Today, I have cracked the behavior format. Doubleclick the pointer shown right above the tileset box to see where everything is. Open a hex editor, go to the address shown in EM labeled "Behavior" and interpret it like this: First byte is anything listed below. That's the actual behavior. Second is either zero, 0x10 or (rarely) something else. That's the priority stuff that makes flowers so different from roof edges. (edited by Kawa-oneechan on 11-03-04 02:18 PM) |
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