Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in General Gaming: supernova05 | 4 guests
Acmlm's Board - I2 Archive - General Gaming - Tips For Magic: The Gathering | |
Pages: 1 2Add to favorites | "RSS" Feed | Next newer thread | Next older thread
User Post
Nebetsu

Shmee
Level: 55

Posts: 399/1574
EXP: 1291130
For next: 23059

Since: 09-01-04
From: Nebland

Since last post: 3 hours
Last activity: 1 hour
Posted on 10-30-04 06:04 AM Link | Quote
Right now I have this killer artifact deck. It revolves around charge counters and modular cards. I got a forge and a reactor in there, also 4 coretappers and 2 energy chambers. I got an arcbound reclaimer which I use to bring back artifacts and is a deadly combination with my arcbound reclaimer (I once was putting 5 counters a turn on my reactor). It's got 2 of every color of mana producing Myr (Still stuck in elf-deck land(by the way my elf deck owns too)). It's got a couple of Banshee's Blades. It's got Suncrusher. It's got that card that destroys one of every basic land + is a 7/10. Does anyone recommend any additional cards and/or strategies for the deck?

EDIT: Here's a decklist:

Artifacts

x1 Darksteel Forge
x1 Darksteel Reactor
x1 Myr Incubator
x1 Tower Of Fortunes
x2 Energy Chamber
x1 Lightning Coils
x2 Spawning Pit
x1 Darksteel Pendant
x1 Nuisance Engine
x1 Serum Tank
x1 Darksteel Ingot
x1 Ur-Golem's Eye
x1 Tigereye Cameo


Equipment

x2 Banshee's Blade


Creatures

x1 Arcbound Reclaimer
x1 Sundering Titan
x1 Suncrusher
x2 Arcbound Crusher
x1 Arcbound Worker
x1 Arcbound Slith
x1 Arcbound Hybrid
x4 Arcbound Bruiser
x1 Arcbound Wanderer
x1 Myr Enforcer
x1 Coretapper
x2 Iron Myr
x2 Copper Myr
x2 Silver Myr
x2 Gold Myr
x2 Leaden Myr


Lands

x1 Great Furnace
x4 Tree of Tales
x4 Seat of the Synod
x4 Ancient Den
x4 Vault of Whispers
x4 Darksteel Citadel
x2 Cloudpost
x1 Stalking Stones
x1 Mirroden's Core


(edited by Nebetsu on 10-30-04 04:22 PM)
(edited by Nebetsu on 10-30-04 04:23 PM)
me99909

Buzz Blob
Level: 28

Posts: 125/296
EXP: 122579
For next: 8759

Since: 04-02-04

Since last post: 31 days
Last activity: 8 hours
Posted on 10-30-04 06:19 AM Link | Quote
There is these modular creature that adds more counters during your upkeep to all modular creatures, don't know its name, but it is worth having one. Watch out though, it is expensive to play. I'll look up the name later.
Nebetsu

Shmee
Level: 55

Posts: 400/1574
EXP: 1291130
For next: 23059

Since: 09-01-04
From: Nebland

Since last post: 3 hours
Last activity: 1 hour
Posted on 10-30-04 06:27 AM Link | Quote
Originally posted by me99909
There is these modular creature that adds more counters during your upkeep to all modular creatures, don't know its name, but it is worth having one. Watch out though, it is expensive to play. I'll look up the name later.


Sweet. That would be an awesome card! ^^
Toxic
in a sublime state of mind
Level: 75

Posts: 2060/2857
EXP: 3732709
For next: 94195

Since: 03-15-04

Since last post: 3 days
Last activity: 8 hours
Posted on 10-30-04 06:51 AM Link | Quote
Psst, I believe this is for general gaming.
Nebetsu

Shmee
Level: 55

Posts: 401/1574
EXP: 1291130
For next: 23059

Since: 09-01-04
From: Nebland

Since last post: 3 hours
Last activity: 1 hour
Posted on 10-30-04 07:58 AM Link | Quote
Originally posted by Toxic
Psst, I believe this is for general gaming.


lol. I thought that General Gaming was for Video Games... >>
Grey the Stampede

Don't mess with powers you don't understand.

And yes. That means donuts.
Level: 82

Posts: 1158/3770
EXP: 5192909
For next: 16318

Since: 06-17-04
From: Kingston, RI, USA, Earth

Since last post: 2 hours
Last activity: 1 hour
Posted on 10-30-04 08:01 PM Link | Quote
Alright, I know a good bit about modern artifacts, and I can say that arcbound really isn't the way to go nowadays, you're better off switching it to an affinity deck or at least hybridizing it, since there are a lot of cards that have been made to get rid of counters on creatures, and also because the release of Kamigawa has made weenie decks much easier to do (soulshift and bushido). Big creature decks are starting to be outdone, and unless you have a real whopper of a card to take your foes on with (I.E. Phyrexian Processor or Memnarch) that allows you to create creatures at will, you're going to be stomped down by new decks.

The mana drop myrs are a good thing, but you're going to need a lot of them to really be effective. Also, if you really insist on going for Modular, I'd suggest putting in some Power Conduits (lets you switch counters between artifact creatures) and maybe a Triskelion (comes into play with 3 1/1 counters on it, remove any amount of coutners, deal that much damage to a creature) or two, to help wipe out those tiny defenses. If you have some Myr Prototypes in there as well (every upkeep put a 1/1 counter on it) as counter harvesters, you'll have a constant supply of indirect damage dealing power to counter new-age white weenie decks and shadow decks alike, which seem to be your biggest enemy right now.

Also, I'd watch out for permission decks, they're probably the biggest enemy you have right now. If you're up against a blue deck, it'd be best to throw in some counterspells of your own (seeing as how you appear to be running a rainbow deck). When up against a blue deck, keep in mind that everything, EVERYTHING YOU DO, could be countered, so you need to play tactically.

And if you ever see a deck with any card with the word "Time" in its title, just run.
Valcion
YOU WA SHOCK
Level: 50

Posts: 603/1139
EXP: 939607
For next: 7710

Since: 03-15-04
From: internets.

Since last post: 3 hours
Last activity: 2 hours
Posted on 10-30-04 11:27 PM Link | Quote
The only good modular creatures are ravager and worker. An actual deck list would really help.

but i can say, go for affinity. Frogmites, ornithopters, Enforcers, Ravagers, and disciples of the vault are the way to go. Shrapnel Blast, too. You'd be better off taking the suncrusher and sundering titan too. Those are definite targets for blue control decks, especially if they use stuff like bribery and acquire.

I should know because i play a blue control deck myself

and green stompy's still good... especially with Kodama of the North Tree.


(edited by Valcion on 10-30-04 02:32 PM)
(edited by Valcion on 10-30-04 02:34 PM)
Nebetsu

Shmee
Level: 55

Posts: 411/1574
EXP: 1291130
For next: 23059

Since: 09-01-04
From: Nebland

Since last post: 3 hours
Last activity: 1 hour
Posted on 10-31-04 12:38 AM Link | Quote
What does ravager do again?

Also, I'll post a decklist soon.

EDIT: Looked up Ravager and it's a disappointment in comparison to Arcbound Crusher which gets a +1/+1 counter whenever an artifact comes into play plus has trample.


(edited by Nebetsu on 10-30-04 03:42 PM)
Valcion
YOU WA SHOCK
Level: 50

Posts: 604/1139
EXP: 939607
For next: 7710

Since: 03-15-04
From: internets.

Since last post: 3 hours
Last activity: 2 hours
Posted on 10-31-04 01:24 AM Link | Quote
Ravager's really efficient...combined with disciple of the vault, you can easily get third or even second turn kills with it.

1st turn, Vault, thopter, thopter, tooth, frogmite, disciple

second turn: Furnace, ravager, pump thopter/frogmite with tooth, sac everything except whatever you pumped to ravager, with them losing life for each artifact sac'd. That's easily

if they're still not dead and you still have land, shrapnel blast them or swing again.


Play against a good ravager affinity deck and you'll be singing a different tune.

EDIT: Well, its not as fast as it used to be, so there's next to no chance of a turn two kill.... but turn three/four is most likely.


(edited by Valcion on 10-30-04 04:34 PM)
(edited by Valcion on 10-30-04 04:38 PM)
Nebetsu

Shmee
Level: 55

Posts: 412/1574
EXP: 1291130
For next: 23059

Since: 09-01-04
From: Nebland

Since last post: 3 hours
Last activity: 1 hour
Posted on 10-31-04 01:41 AM Link | Quote
Originally posted by Valcion
Ravager's really efficient...combined with disciple of the vault, you can easily get third or even second turn kills with it.

1st turn, Vault, thopter, thopter, tooth, frogmite, disciple

second turn: Furnace, ravager, pump thopter/frogmite with tooth, sac everything except whatever you pumped to ravager, with them losing life for each artifact sac'd. That's easily

if they're still not dead and you still have land, shrapnel blast them or swing again.


Play against a good ravager affinity deck and you'll be singing a different tune.

EDIT: Well, its not as fast as it used to be, so there's next to no chance of a turn two kill.... but turn three/four is most likely.


I've beat a Ravager Affinity Deck that everyone was freaking scared of. I used Elves.
Valcion
YOU WA SHOCK
Level: 50

Posts: 607/1139
EXP: 939607
For next: 7710

Since: 03-15-04
From: internets.

Since last post: 3 hours
Last activity: 2 hours
Posted on 10-31-04 07:35 AM Link | Quote
Tweaked it a bit.. err.. a lot rather...Most of the cards i put on there aren't hard to come by at all.

Win Condition: Sac the retriever to the iron-works (With another in the graveyard.. if not, sac two), player loses 1 life from disciple. Repeat. You also have broodstars for backup.

Artifacts

x4 Krak-Clan Ironworks/Ashnod's altar. Whatever works.

Creatures

x4 Myr Retriever
x4 Disciple of The Vault
x4 Broodstar (they're not hard to get at all)
x4 Ornithopter
x4 Frogmite

Spells
x4 Night's Whispers
x4 Thirst for Knowledge
x4 Echoing Truth
x4 Mana Leak

Lands

x4 Vault of Whispers
x4 Seat of the Synod
x8 Island
x4 Swamp

Just a suggestion, don't run just one of any card unless its restricted in tournaments.


(edited by Valcion on 10-30-04 11:45 PM)
(edited by Valcion on 10-30-04 11:47 PM)
Grey the Stampede

Don't mess with powers you don't understand.

And yes. That means donuts.
Level: 82

Posts: 1160/3770
EXP: 5192909
For next: 16318

Since: 06-17-04
From: Kingston, RI, USA, Earth

Since last post: 2 hours
Last activity: 1 hour
Posted on 10-31-04 08:37 AM Link | Quote
Or if it's a legend. Can't forget about those crazy legends, especially with the new Kamigawa Legend policy.

However, Val's forgetting about the other kind of Blue deck you have to watch out for, the mind taking kind. Cards like Vedalken Engineer, Desertion, Memnarch, and even Grab the Reins (even though it's a red card I've seen some deadly red/blue combination decks) can take all of the power you amass and turn it against you. You might think it'd take some time to do, but most of the Mirrodin Block Vedalkens can get artifact decks rolling along really quickly, it's best to watch yourself.
Nebetsu

Shmee
Level: 55

Posts: 415/1574
EXP: 1291130
For next: 23059

Since: 09-01-04
From: Nebland

Since last post: 3 hours
Last activity: 1 hour
Posted on 10-31-04 10:50 AM Link | Quote
I really want to keep the colored cards to 0. I just want artifacts (Myr Incubator)
DarkSlaya
POOOOOOOOOOOORN!
Level: 88

Posts: 2343/4249
EXP: 6409254
For next: 241410

Since: 05-16-04
From: Montreal, Quebec, Canada

Since last post: 8 hours
Last activity: 5 hours
Posted on 10-31-04 04:41 PM Link | Quote
Originally posted by Nebetsu
I really want to keep the colored cards to 0. I just want artifacts


You can always do this, but the power your deck could pack wouldn't be that great.
Valcion
YOU WA SHOCK
Level: 50

Posts: 608/1139
EXP: 939607
For next: 7710

Since: 03-15-04
From: internets.

Since last post: 3 hours
Last activity: 2 hours
Posted on 10-31-04 08:29 PM Link | Quote
you can't really build an artifact deck without disciple of the vault.
Grey the Stampede

Don't mess with powers you don't understand.

And yes. That means donuts.
Level: 82

Posts: 1166/3770
EXP: 5192909
For next: 16318

Since: 06-17-04
From: Kingston, RI, USA, Earth

Since last post: 2 hours
Last activity: 1 hour
Posted on 11-01-04 12:35 AM Link | Quote
Originally posted by Valcion
you can't really build an artifact deck without disciple of the vault.


*Steamrolls over Val's deck with his non-disciple of the vault artifact deck*

Yes you can.
Valcion
YOU WA SHOCK
Level: 50

Posts: 609/1139
EXP: 939607
For next: 7710

Since: 03-15-04
From: internets.

Since last post: 3 hours
Last activity: 2 hours
Posted on 11-01-04 02:54 AM Link | Quote
can't really meaning "There are some exceptions.

and btw, fireball for 2000. targeting everything on the board.
Nebetsu

Shmee
Level: 55

Posts: 417/1574
EXP: 1291130
For next: 23059

Since: 09-01-04
From: Nebland

Since last post: 3 hours
Last activity: 1 hour
Posted on 11-01-04 05:59 AM Link | Quote
Originally posted by Valcion
can't really meaning "There are some exceptions.

and btw, fireball for 2000. targeting everything on the board.


I've done that. Except replace 2000 with several million.
Grey the Stampede

Don't mess with powers you don't understand.

And yes. That means donuts.
Level: 82

Posts: 1168/3770
EXP: 5192909
For next: 16318

Since: 06-17-04
From: Kingston, RI, USA, Earth

Since last post: 2 hours
Last activity: 1 hour
Posted on 11-01-04 06:53 AM Link | Quote
Except replace "Targeting everything on the board" with "KA-COUNTERED!!!!"

See, cause I run a blue artifact deck so everything gets coun--- it's a joke. But I do have to admit, when I saw that combo in action I was pretty impressed.

Here's an interesting one though; I've seen a black weenie deck, except it wasn't really so much a black weenie deck as it was "four consecutive dark rituals" and a sinkhole per turn. Took out Rob in four moves.
Valcion
YOU WA SHOCK
Level: 50

Posts: 611/1139
EXP: 939607
For next: 7710

Since: 03-15-04
From: internets.

Since last post: 3 hours
Last activity: 2 hours
Posted on 11-02-04 10:46 AM Link | Quote
patron wizard> you.

wizards fucking own.

Edit: Suicide Black, I assume? Wait... that's decently big creatures with drawbacks... was it a shadow/dauthi deck?


(edited by Valcion on 11-02-04 01:46 AM)
(edited by Valcion on 11-02-04 03:02 AM)
(edited by Valcion on 11-02-04 03:03 AM)
Pages: 1 2Add to favorites | "RSS" Feed | Next newer thread | Next older thread
Acmlm's Board - I2 Archive - General Gaming - Tips For Magic: The Gathering | |


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.016 seconds.