![]() |
| Register | Login | |||||
|
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
|
| | |||
| 1 user currently in Super Mario World hacking: |
| Acmlm's Board - I2 Archive - Super Mario World hacking - The sprite hackers workshop! |
| | ![]() |
| Pages: 1 2 3 | Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
| User | Post | ||
|
UnsurpassedDarkness Melon Bug Level: 39 Posts: 16/746 EXP: 391555 For next: 13216 Since: 10-29-04 From: Λtlantıs. All your base are belong to us. Since last post: 12 days Last activity: 2 days |
| ||
| I made an immortal Chargin' Chuck: 0000097319486A888544 Put it in slot 96. It was a bit harder than checking a few boxes I found out. His arm is still blue though |
|||
gnkkwinrrul![]() Dry Bones Level: 39 ![]() Posts: 449/647 EXP: 402054 For next: 2717 Since: 03-15-04 From: LYKEOMGIMFROMSOMEPLACE???? Since last post: 81 days Last activity: 40 days |
| ||
LMAO, that is awesome...but what is the point of it? If you replace the bullet bill shooter with a torpedo ted generator, random stuff appears on the screen and fish get shot out of the bullet bill shooters I am trying to get torpedo teds to be shot out of them, but it isn't working... |
|||
|
UnsurpassedDarkness Melon Bug Level: 39 Posts: 18/746 EXP: 391555 For next: 13216 Since: 10-29-04 From: Λtlantıs. All your base are belong to us. Since last post: 12 days Last activity: 2 days |
| ||
The point of it?! Immortal enemies are cool! You can't just swing your cape to kill Chucks anymore! I think I'll call him Terminatin' Chuck, what do you think?I found out that sometimes the |
|||
|
Rain Man Buzzy Beetle Level: 31 Posts: 213/378 EXP: 175079 For next: 10284 Since: 04-14-04 Since last post: 5 days Last activity: 16 hours |
| ||
| Can I use that immortal chuck in my hack? Its so cool, and the pallete changes only makes things sweeter! (A very angry chuck) Muahahaha! I got the 1111th view! Hahaha! (edited by Sergeant Billakov on 11-14-04 05:47 AM) |
|||
gnkkwinrrul![]() Dry Bones Level: 39 ![]() Posts: 457/647 EXP: 402054 For next: 2717 Since: 03-15-04 From: LYKEOMGIMFROMSOMEPLACE???? Since last post: 81 days Last activity: 40 days |
| ||
Err...very nice ![]() The thing that makes mario grow bigger when you touch the power ups is the asm pointer...checking the interact with mario box on it though makes wierd stuff happen ![]() |
|||
|
UnsurpassedDarkness Melon Bug Level: 39 Posts: 19/746 EXP: 391555 For next: 13216 Since: 10-29-04 From: Λtlantıs. All your base are belong to us. Since last post: 12 days Last activity: 2 days |
| ||
| I guess you can use it | |||
|
DisruptiveIdiot Paratroopa Level: 21 Posts: 59/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
I was playing around with the standard/secret goal point ![]() No Bonus Stars : 001E2082394298C065A0 No Bonus Stars : 001E20A2194298C065A0 No Bonus Stars Or Coin : 001E20A2394098C065A0 No Bonus Stars Or Coin : 001E20A2390298C065A0 001E20AA394298C265A0 : Cool, when the goal point is spawned you are given 5 coins and 800 points. 001E20AA3942ABC565A0 : Awesome and weird!!! You have to try it for yourself! 001E20AA394298F265A0 : Changes the graphic to a fireball that is stationary and mario walks behind. |
| Pages: 1 2 3 | Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
| Acmlm's Board - I2 Archive - Super Mario World hacking - The sprite hackers workshop! |
| | ![]() |
