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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - A question for ASM nutters. | |
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The Kins

Kodondo
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Since: 03-15-04
From: Melbourne, VIC, Australia

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Posted on 10-26-04 11:24 AM Link | Quote
Is it possible, and how hard would it be, to make it so message block texts are loaded from the messages allotted for the current level area, and not for just the level entered through the overworld? This way, we could have extra messages in sublevels.
Smallhacker

Green Birdo

SMW Hacking Moderator
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Posted on 10-26-04 07:43 PM Link | Quote
All you need is to make a block that loads the new message box text. I don't think it's too hard...
BMF98567
BLACK HAS BUILT A SILLY DICE-MAZE!
GO!

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- Xkeeper
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Since: 03-15-04
From: Blobaria
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Posted on 10-27-04 06:26 AM Link | Quote
The easiest way would be to modify the message box code to change the level number in RAM right before and after the box is displayed. This forces it to use another level's messages.
The Kins

Kodondo
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Posted on 10-27-04 01:44 PM Link | Quote
Well, at least it's possible.

*has no fucking idea in this world or any other ones how to do ASM or any other programming language*

There goes my little idea. Well, sort of...
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

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Since: 03-15-04
From: Canada, w00t!
LOL FAD

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Posted on 10-30-04 12:22 PM Link | Quote
Where's this message box code?
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