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Acmlm's Board - I2 Archive - Pokémon hacking - EliteMap and Rubikon Running FAQ | | | |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 694/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Originally posted by Smeg4BrainsCheck out Oak in the Obsidian demo. |
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Smeg4Brains Red Koopa Level: 20 Posts: 99/138 EXP: 39611 For next: 2828 Since: 03-15-04 Since last post: 262 days Last activity: 242 days |
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Thanx, I'll try it later, but do you know how I would make a wild battle that disserpired afterwards (Like Ho-oh and Lugia in G/S/C or Mewtwo in R/B/Y)? EDIT: I looked at your code in Obsidian and got this... #org 0x800000 faceplayer compare LASTRESULT 0x1 if TRUE JUMP_0x800250 message 0x800500 boxset 0x02 givepokemon 0x01 0x00 0x00 release break #org 0x800250 message 0x800650 boxset 0x02 release break #org 0x800500 = Have this BULBASAUR!\c #org 0x800650 = You're only gettin one. But for some reason Dimand Cutter wont put it in the rom properly, but it does with other .RBC files...can you help please? (edited by Smeg4Brains on 09-22-04 04:28 PM) |
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GetLow Koopa clone of a banned outcast Level: 17 Posts: 12/100 EXP: 20387 For next: 4356 Since: 09-12-04 Since last post: 378 days Last activity: 339 days |
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I tried doing something simmilar i ripped a script from ScriptED from EM and i edited its text and tried to Re-Insert but the thing didnt rape me so it didnt insert it it sux when that happens 2ya. |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 697/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Smeg, you say you looked at -my- code, but that's not my code you pasted there. | |||
Smeg4Brains Red Koopa Level: 20 Posts: 100/138 EXP: 39611 For next: 2828 Since: 03-15-04 Since last post: 262 days Last activity: 242 days |
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I know that's not your code, I looked at you code, made sufficent alterations to insert it into Rubikon, and tried it insert it into the game. If it'a not right can you help please. |
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GetLow Koopa clone of a banned outcast Level: 17 Posts: 17/100 EXP: 20387 For next: 4356 Since: 09-12-04 Since last post: 378 days Last activity: 339 days |
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Does any body know how to help me? i mean i can't insert the script with rubikon and Diamond Cutter keeps poping me some run time errors rubikon and dc dont rape me | |||
Smeg4Brains Red Koopa Level: 20 Posts: 103/138 EXP: 39611 For next: 2828 Since: 03-15-04 Since last post: 262 days Last activity: 242 days |
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I've changed the code and come up with this: #org 0x800970 checkflag 0x1DD if compare 1 0x7FF9A0 message 0x8002A0 boxset 0x02 givepokemon 0x19A 0x0A setflag 0x1DD break #org 0x7FF9A0 message 0x7FF390 boxset 0x02 break #org 0x8002A0 = Have this POKEMON. #org 0x7FF390 = You're only getting one! But it tells me that i've got a Type Mismatch on line 3. How do I fix this? |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 704/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Great, another one that can't grasp Compare/If. The right syntax for flags is, IIRC: checkflag 0x1DD if 1 0x7FF9A0 I might be wrong. LoadingNow should look at this too. |
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Smeg4Brains Red Koopa Level: 20 Posts: 104/138 EXP: 39611 For next: 2828 Since: 03-15-04 Since last post: 262 days Last activity: 242 days |
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OK, fixed it and got this: #org 0x800970 checkflag 0x1DD if 1 0x7FF9A0 message 0x8002A0 boxset 0x02 givepokemon 0x19A 0x0A 0x01 setflag 0x1DD break #org 0x7FF9A0 message 0x7FF390 boxset 0x02 break #org 0x8002A0 = Have this POKEMON #org 0x7FF390 = You're only getting one! it works but he keeps giving me them. Can anybody help me with this? (edited by Smeg4Brains on 09-26-04 03:53 PM) |
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Magicargo Micro-Goomba Level: 6 Posts: 2/12 EXP: 832 For next: 75 Since: 09-27-04 From: England Since last post: 400 days Last activity: 339 days |
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Ok this is a problem i am always having. I try to edit Pokemon Leaf Green i do the map and then when i save it the border goes all funny. So i change it to what i want and once again it goes all funny over and over again. How can i fix this problem or will this be a fix on the next version of elite map (if one) Thanks Magicargo |
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Baro Hoarder Level: 30 Posts: 116/366 EXP: 153824 For next: 12045 Since: 07-07-04 From: Portonovo, Spain Since last post: 1 day Last activity: 15 hours |
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Originally posted by Magicargo Before they answer you... I've heard there will be a border fix in the next elitemap edition, read the previous pages. |
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GetLow Koopa clone of a banned outcast Level: 17 Posts: 27/100 EXP: 20387 For next: 4356 Since: 09-12-04 Since last post: 378 days Last activity: 339 days |
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Yeah, Well they skipped Elite Map 3.3 and went from 3.2 off to 3.4 its fully skinnable and the border fix problem is still not gone (at least of what i've heard) But well,After you re-size the map the border has to be moved or something like that. |
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Smeg4Brains Red Koopa Level: 20 Posts: 107/138 EXP: 39611 For next: 2828 Since: 03-15-04 Since last post: 262 days Last activity: 242 days |
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Originally posted by Smeg4Brains Please, I relly need help. I can't continue my hack until I get this sorted. |
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GetLow Koopa clone of a banned outcast Level: 17 Posts: 32/100 EXP: 20387 For next: 4356 Since: 09-12-04 Since last post: 378 days Last activity: 339 days |
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And i got some problems with a script too... | |||
Baro Hoarder Level: 30 Posts: 123/366 EXP: 153824 For next: 12045 Since: 07-07-04 From: Portonovo, Spain Since last post: 1 day Last activity: 15 hours |
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Hello! I need help with maps and events. I've created a map with advancemap, put events in it but they appear out of range. Can i go to my map in elitemap even if it is in a diferent hex position? | |||
Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 711/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Originally posted by BaroIf the map has proper bank/level numbers, you can. If it's just a loose map not referenced in the banks, you can't. |
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Baro Hoarder Level: 30 Posts: 128/366 EXP: 153824 For next: 12045 Since: 07-07-04 From: Portonovo, Spain Since last post: 1 day Last activity: 15 hours |
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Originally posted by Kawa-oneechanOriginally posted by BaroIf the map has proper bank/level numbers, you can. If it's just a loose map not referenced in the banks, you can't. It's supposed to be the 33.1 in decimal, so 21.1 in hexadecimal. I run elitemap and tried to go to map $H21 - $H01, but it says something like: "Runtime error "9". Subscript out of range" and closes |
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Smeg4Brains Red Koopa Level: 20 Posts: 113/138 EXP: 39611 For next: 2828 Since: 03-15-04 Since last post: 262 days Last activity: 242 days |
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Originally posted by Smeg4BrainsOriginally posted by Smeg4Brains Humm.... I wonder if I'll ever get help... |
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GetLow Koopa clone of a banned outcast Level: 17 Posts: 50/100 EXP: 20387 For next: 4356 Since: 09-12-04 Since last post: 378 days Last activity: 339 days |
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I got a question here : Let's see if i look at a one time event for example : rayquazas event and i copy its hex of the script of the one time event,Then i paste the hex in some offset with FFs,change the pokemon hex to the hex of mew for example and then set up a sprite and point it to those hexes in wich it would be a script in hex copied,pasted in another offset and with changed pokemon hex. Would that work? It would be a script made in hex and it would be much much muuch easier to make a script of a one time event. Am i right? if not correct me. |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 723/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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It could. Tell me if it works. |
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Acmlm's Board - I2 Archive - Pokémon hacking - EliteMap and Rubikon Running FAQ | | | |