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Acmlm's Board - I2 Archive - Pokémon hacking - EliteMap and Rubikon Running FAQ | | | |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 174/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Smeg, RS-Ball doesn't import colors. But there's a trick that's probably explained somewhere in this thread that explains how to use ?????? (aka MissingNo), PokePic (which DOES do colors) and RS-Ball's pointer editor to change trainer colors after all. If it's not explained earlier and you can still think straight (?) you may be able to figure it out from what I just typed. JS13, the file that's not found is prolly "scripted.exe", the sadly misnamed script viewer Bouch |
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Deleted User Banned Level: 8 Posts: 2/12 EXP: 1736 For next: 451 Since: 01-23-01 Since last post: 13089 days Last activity: 21 days |
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Smeg4Brains Red Koopa Level: 20 Posts: 48/138 EXP: 39611 For next: 2828 Since: 03-15-04 Since last post: 262 days Last activity: 242 days |
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Do you know a good palate for Brock?? | |||
js13 Red Paragoomba Banned - Off-topic posts, regression since 6/13 Level: 13 Posts: 14/51 EXP: 8598 For next: 1669 Since: 04-24-04 From: webster,tx Since last post: 487 days Last activity: 339 days |
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Smeg - Just search for one with his colors, and if you find one with his colors and they don't work right, go ahead and export to bmp then switch the colors around and it should work, good luck! Problem - Rubikon... hmm.. well.. I went through the tutorial and did everything it said exactly and um.. first of all, the game doesn't even start right, and I used a save state to get to the fat dude and his script just didn't work.. I don't know what I could have done wrong.. :/ I REALLY WANT RUBIKON TO WORK!! .. please help me |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 181/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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JS13, you'll need to be a wee bit more specific. | |||
js13 Red Paragoomba Banned - Off-topic posts, regression since 6/13 Level: 13 Posts: 16/51 EXP: 8598 For next: 1669 Since: 04-24-04 From: webster,tx Since last post: 487 days Last activity: 339 days |
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Nevermind, I got it working now, seems I was writing over important game data. ; Also, could there maybe be a subforum for Rubikon? |
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Black Charizard Micro-Goomba Level: 8 Posts: 1/16 EXP: 1479 For next: 708 Since: 05-17-04 From: UR MOM!!!!:p Since last post: 469 days Last activity: 339 days |
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That would be a good idea. | |||
dan Snap Dragon Level: 43 Posts: 69/782 EXP: 534516 For next: 30530 Since: 03-15-04 Since last post: 20 hours Last activity: 14 hours |
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Originally posted by Black Charizard No, it wouldn't. There haven't been enough Rubikon related questions in this forum to warrant it. Besides, there are no such things as sub-forums on Acmlm Board. |
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js13 Red Paragoomba Banned - Off-topic posts, regression since 6/13 Level: 13 Posts: 20/51 EXP: 8598 For next: 1669 Since: 04-24-04 From: webster,tx Since last post: 487 days Last activity: 339 days |
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check again , and i didnt mean sub-forum, i mean like a sticky or its own forum | |||
dan Snap Dragon Level: 43 Posts: 70/782 EXP: 534516 For next: 30530 Since: 03-15-04 Since last post: 20 hours Last activity: 14 hours |
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Originally posted by js13 Um, I did check again. I see.. 1 thread about Rubikon. Wow. It really deserves its own forum for that one thread! Can't all Rubikon questions, go in this thread? Isn't Rubikon part of EliteMap? So, it already has a sticky thread. |
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js13 Red Paragoomba Banned - Off-topic posts, regression since 6/13 Level: 13 Posts: 24/51 EXP: 8598 For next: 1669 Since: 04-24-04 From: webster,tx Since last post: 487 days Last activity: 339 days |
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Dan - ...meh. Why is the ExMap save function taken out in this version of Elitemap? O_o also, when you use the logs from the tileset, it shows up as random tiles in the game... (edited by js13 on 05-17-04 06:59 PM) (edited by js13 on 05-17-04 06:59 PM) |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 195/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Originally posted by js13ExMaps have been taken out for now because they were very very glitchy. As for logs, I suppose you mean that some tiles don't show up correctly in the game? If so, please specify the map that has this error and maybe the exact tile number(s). |
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js13 Red Paragoomba Banned - Off-topic posts, regression since 6/13 Level: 13 Posts: 26/51 EXP: 8598 For next: 1669 Since: 04-24-04 From: webster,tx Since last post: 487 days Last activity: 339 days |
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On Route 101, tiles 2B2, and 2B3 | |||
interdpth Rex Level: 36 Posts: 50/527 EXP: 294398 For next: 13712 Since: 03-20-04 Since last post: 10 days Last activity: 31 days |
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I would think that happens because the tile is just a glitchy tile that is never used in the game. But what would I know i'm a cat | |||
Tim W Newcomer Level: 5 Posts: 1/8 EXP: 509 For next: 20 Since: 06-12-04 Since last post: 362 days Last activity: 339 days |
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How do i make script that makes a caracter move? the comand "movement" doesnt work! |
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balin Newcomer Level: 3 Posts: 2/3 EXP: 117 For next: 11 Since: 06-11-04 From: Bryansk Since last post: 508 days Last activity: 339 days |
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How could i make a script on a map like at Registeel's map( for doing something with flying in the center of the map). I have Rubikon,Elite map, etc | |||
Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 248/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Originally posted by Tim W Depends on which version of Rubikon you're using. I'm assuming the latest one, RKC.EXE, without the crappy GUI. The command you're looking for is "applymovement", not just "movement". But, to make sure it works (had some trouble lately), use "#raw" instead: #raw 4F spriteidx 00 pointer movescript Then, use another #org statement to begin the movescript. The movement script is defined with another #raw statement: #org movescript #raw lots of bytes that denote movements FE The most important movement bytes are: 00 - Look Down 01 - Look Up 02 - Look Left 03 - Look Right 08 - Walk Down 09 - Walk Up 0A - Walk Left 0B - Walk Right 54 - Hide 55 - Show 56 - Trainer exclamation point 57 - Question mark 58 - Love heart As for Balin, I really should play the game more often to even know the exact effect to reproduce. But basically, why not take a close look at Registeel's map and see what map layout it has regarding people and traps etc, and the scripts used in that map? That can tell a lot. For example, I recently discovered that command 9C is used for the loose builders and other Hidden Machine-enabled obstacles to play the whole summon animation and shit. Also used in Pok |
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balin Newcomer Level: 3 Posts: 3/3 EXP: 117 For next: 11 Since: 06-11-04 From: Bryansk Since last post: 508 days Last activity: 339 days |
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to Kawa-oneechan: Then how could i make a script on the map using elite map 3, rubikon or other tools ? P.S . Registeel's map is bank 18 map 44. In Scripted script of map is: --------- 15EF5E: (2B) checkflag 0x861 15EF61: (07) if2 compare(true) branch 0x815EF68 15EF67: (02) break --------- 15EF70: (2B) checkflag 0x852 15EF73: (07) if2 compare(false) branch 0x815EF7A 15EF79: (02) break --------- 15EF68: (53) cmd53 0x800F 15EF6B: (03) break2 --------- 15EF7A: (A2) cmdA2 15EF7B: (07) if2 compare(false) branch 0x2290013 15EF81: (01) cmd1 15EF82: (00) cmd0 15EF83: (A2) cmdA2 15EF84: (08) cmd8 15EF85: (00) cmd0 15EF86: (13) cmd13 15EF87: (00) cmd0 15EF88: (29) setflag 0x102 15EF8B: (00) cmd0 15EF8C: (A2) cmdA2 15EF8D: (09) boxset 0x0 15EF8F: (13) cmd13 15EF90: (00) cmd0 15EF91: (29) setflag 0x102 15EF94: (00) cmd0 15EF95: (A2) cmdA2 15EF96: (07) if2 compare(false) branch 0x2350014 15EF9C: (01) cmd1 15EF9D: (00) cmd0 15EF9E: (A2) cmdA2 15EF9F: (08) cmd8 15EFA0: (00) cmd0 15EFA1: (14) cmd14 15EFA2: (00) cmd0 15EFA3: (35) cmd35 15EFA4: (02) break --------- but i can't rewrite it on Rubikon . |
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Tim W Newcomer Level: 5 Posts: 2/8 EXP: 509 For next: 20 Since: 06-12-04 Since last post: 362 days Last activity: 339 days |
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Where do i download the lastest version of rubikon? | |||
Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 249/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Originally posted by Tim W Interdpth had it linked in another thread. I'll edit this post in a minute. Edit (as promised): http://interdpth.3x.ro/sr.zip, but whatever you do don't use the "new" scripted! It's been declared F for Fucked Up On IF Structures: Original SCRIPTED output: 14D8B6: (A0) checkgender 14D8B7: (21) compare $800D, 0 14D8BC: (07) if2 compare(true) branch 0x814D93C 14D8C2: (21) compare $800D, 1 14D8C7: (07) if2 compare(true) branch 0x814D947 Matt's SCRIPTED output: 14D8B6: (A0) checkgender 14D8B7: (21) IF $800D, 0 14D8BC: (07) if2 compare(true) branch 0x814D93C 14D8C2: (21) IF $800D, 1 14D8C7: (07) if2 compare(true) branch 0x814D947 Balin, that code uses a LOT of unknown commands. In fact, anywhere you see a branch to anything less than 0x8000000 preceded by an unknown command, it's NOT A REAL BRANCH. For now, try rewriting it with #raw commands: #raw 01 00 A2 08 00 13 00 etc... (edited by Kawa-oneechan on 06-12-04 01:55 PM) |
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Acmlm's Board - I2 Archive - Pokémon hacking - EliteMap and Rubikon Running FAQ | | | |