Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Go away, status bar! | |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread
User Post
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 684/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 10-18-04 01:56 AM Link | Quote
Have anyone got any idea on how to hide layer 3 during a certain level (and show it again when the next level is played)?
Keikonium
Banned
Level: NAN

Posts: 748/-2459
EXP: NAN
For next: 0

Since: 04-02-04

Since last post: 63 days
Last activity: 9 hours
Posted on 10-18-04 06:38 AM Link | Quote
The only thing that I could think to do is have a custom block that when touched will hide layer 3, and when touched again will act as nothing. Then just set it right overtop of mario's entrance and layer 3 will disappear. However I am not sure how this will act when you press 3 in ZSNES (the button to turn on/off layer 3. It may just do nothing.)
BMF98567
BLACK HAS BUILT A SILLY DICE-MAZE!
GO!

Current list of BURNING FURY >8( recipients:
- Yiffy Kitten (x2)
- Xkeeper
Level: 53

Posts: 409/1261
EXP: 1094149
For next: 62970

Since: 03-15-04
From: Blobaria
Special Move: Rising Meatloaf Backhand Combo

Since last post: 21 hours
Last activity: 1 hour
Posted on 10-18-04 01:32 PM Link | Quote
ZSNES's show/hide layer keys have no effect on emulation at all, so it would stay hidden.

You could try scrolling layer 3 off the screen by writing to $2111 or $2112 (h-offset and v-offset, respectively). The value is 16-bit, so you have to write the low byte first, high byte second. I haven't tried this, though, so I don't know if it would affect the status bar or everything below it (the game uses HDMA to split layer 3 into two parts), or not have an effect at all...
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 689/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 10-18-04 07:25 PM Link | Quote
Thanks. I'll check if it works.
Add to favorites | "RSS" Feed | Next newer thread | Next older thread
Acmlm's Board - I2 Archive - Super Mario World hacking - Go away, status bar! | |


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.011 seconds.