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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Solar Soundtrack - unfrozen once again. | | Thread closed
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BMF98567
BLACK HAS BUILT A SILLY DICE-MAZE!
GO!

Current list of BURNING FURY >8( recipients:
- Yiffy Kitten (x2)
- Xkeeper
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Since: 03-15-04
From: Blobaria
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Posted on 10-22-04 04:18 AM Link
I think the best way to go about importing custom music would be to use MOD files, since they're closer in format to SPCs than MIDIs are (in fact, there's a program called OpenSPC that converts SPCs into Impulse Tracker modules, and they sound virtually identical). I don't believe the MOD format is very complicated, and there are a several good, relatively easy-to-use MOD-editing tools available, such as the ModPlug Tracker.
blackhole89

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Posted on 10-23-04 01:30 AM Link
MOD is, abstractly said, N-SPC with slightly more features, unlimited space and better sample quality. Therefore a slightly lossy conversion should be possible in some cases.
@MajinBlueDragon, have to correct you... MIDI is polyphonic. kthx. The main difference between MIDI and SPC is the following:

SPC
Length=3
Volume=1
Tone C#3
Length=2
Volume=3
Tone D#3
Tone E3

MIDI
Tone C#3 (length=3, volume=1)
MIDI Tick
MIDI Tick
MIDI Tick
Tone D#3 (length=2, volume=3)
MIDI Tick
MIDI Tick
Tone E3 (length=2, volume=3)

^ I think that explains a lot. MIDI is event-based, while SPC is sequential. (both examples above are the same ... erm... yes... I'd call that melody )

~ Blacky.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
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From: Canada, w00t!
LOL FAD

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Posted on 10-23-04 03:52 AM Link
OK, people, listen up. You can't import WAV, MP3, MIDI etc files into a game. MIDI could be possible if it were a very low-quality file, but like MBD said nobody would actually use those. MOD could be possible as it's similar to SPC, but not just any MOD file would work. The closest you can probably hope for is importing VERY SMALL WAV files for instruments, and composing tracks with them by hand. The SPC-700 is very limited (only 64K of memory, and part of that has to be used for sound effects, instruments, all the other songs, and the ASM code that plays them), and SMW's engine isn't very flexible either.
Keitaro

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Posted on 10-23-04 08:11 AM Link
I didn't say polyphonic? eh, that's what I meant, but anyway I think you were refering to note velocity as opposed to note volume (midi command 7), which is always set with every note as well as the MIDI tick, while the volume is only set in the track properties and when a command is inserted into the event list.
blackhole89

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Posted on 10-23-04 12:42 PM Link
Erm, I haven't actually messed with MIDIs yet... I only wanted to show the general difference in structure (the thing with the MIDI ticks)... but, yes... I meant the note velocity, since my English isn't yet advanced enough to be aware of words like that one.

@HyperHacker, the longest instrument I have ever seen in an SPC dump was about 17k samples in length, meaning a bit more than half of a second with the SPC's sample rate of 32k/s.

Original by MajinBlueDragon
Um. thing with MIDI is that it's monophonic, meaning more than one note per channel.

See.
I sorts of wondered when I read that.
Tailsixs

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From: AB. Coldlake

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Posted on 10-25-04 01:58 AM Link
i'd love to preveiw the game but the link won't work
Rain Man

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Posted on 10-25-04 02:15 AM Link
Its NOT a game moron.
Also... Review = looking at something old. Preview = looking at something new.
(I think)
Atma X

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Posted on 10-25-04 02:58 AM Link
woa there, no need to be such as ass
Tailsixs

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Posted on 10-25-04 04:01 AM Link
Originally posted by Atma X
woa there, no need to be such as ass


i wish i could see it
Atma X

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From: Derrière vous!!!

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Posted on 10-25-04 04:57 AM Link
...um, why did you quote me?
blackhole89

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Since: 03-15-04
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Posted on 10-25-04 07:52 PM Link
Main reason for this is the downness of my provider () which also causes my alpha MMOG to be interpreted as Massive Multiplayer Offline Game. Sorry, but I haven't yet found any good one not being down (might try to ask jesp for a .wootest.net subdomain, but I doubt he will give me one).

@Atma X, as far as I understood he wants to see someone's ass. Yet, I'm not sure whose.
Atma X

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Posted on 10-25-04 11:41 PM Link
XD XD XD My only conclusion to this,... is that you're probably definitely
right Blackhole. ,..... ... ... I hope its not my ass that he can't wait to undress with his eyes .

(@Tailsixs: I'm just kidding, so try not to get too offended)


(edited by Atma X on 10-25-04 02:46 PM)
Jacob264

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Posted on 11-11-04 10:37 PM Link
Where you get that
Smallhacker

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Posted on 11-12-04 12:06 AM Link
1: Bump = Bad.
2: Where does who get what?


(edited by Smallhacker on 11-11-04 03:06 PM)
(edited by Smallhacker on 11-11-04 03:06 PM)
Karadur

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Since: 11-02-04
From: Chatham, Ontario, Canada

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Posted on 11-12-04 12:09 AM Link
I'm guessing he either wants to know why blackhole89 says Tailsixs wants to see someone's ass, or where he can get the program.

In the case that it's the second, I'm 99% sure it's not released yet.
Jacob264

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Posted on 05-18-05 07:43 AM Link
can i have Solar Soundtrack i can make Dr Mario Theme song (Fever)?
Xenon Odyssey

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Since: 01-01-05
From: Forest Hill Zone, MD

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Posted on 05-18-05 07:53 AM Link
1. No, you can't.
2. If you are musically inclined enough to, then I should think so.
3. Why the hell did you bump this again? Once is bad enough. Now the thread will be closed. Nice goin'.
Rainbow Yoshi

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Posted on 05-18-05 07:54 AM Link
Ouch this is a very big bump.
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