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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Sprite 16X16 tile map editor problem... | |
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gnkkwinrrul

Dry Bones
Level: 39

Posts: 249/647
EXP: 402054
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Since: 03-15-04
From: LYKEOMGIMFROMSOMEPLACE????

Since last post: 81 days
Last activity: 40 days
Posted on 10-10-04 11:29 PM Link | Quote
I am trying to change the palettes in the 16X16 sprite tile editor by changing the palette used from one number to another. It looks fine in lunar magic, but whenever I try to play it in my hack, it goes back to normal. I hit F9 everytime, sometimes more than once to save it. Does someone know how to work this better?
Keikonium
Banned
Level: NAN

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Since: 04-02-04

Since last post: 63 days
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Posted on 10-10-04 11:36 PM Link | Quote
Try Sprite Paint. I can't provide a link, but look in the Noob thread or something for it. The reason you can change in LM is because if sprite hacking ever happened (which it has) you can make it look good in LM. Nnow with sprite paint it can look just like that in the game.
cpubasic13
17 years old now. Time to buy some M rated games by myself!
Level: 54

Posts: 628/1346
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Since: 03-15-04
From: Blame my parents, Eddy

Since last post: 2 days
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Posted on 10-10-04 11:36 PM Link | Quote
Can't save the Sprite Map16 into the rom. End of story.

You can, however, use Sprite Paint made by Smallhacker to change sprite palettes...
gnkkwinrrul

Dry Bones
Level: 39

Posts: 250/647
EXP: 402054
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Since: 03-15-04
From: LYKEOMGIMFROMSOMEPLACE????

Since last post: 81 days
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Posted on 10-10-04 11:38 PM Link | Quote
Okay, thanks
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 2384/7620
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Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
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Posted on 10-11-04 12:00 AM Link | Quote
Oh is no one capable of looking?

Sprite Paint
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