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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Someone Should Make A SMW/SMB3 Hack | | | |
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Nebetsu Shmee Level: 55 Posts: 269/1574 EXP: 1291130 For next: 23059 Since: 09-01-04 From: Nebland Since last post: 3 hours Last activity: 1 hour |
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Originally posted by Keikonium Well it could be a "Do it yourself" kinda thing. You jump on there and actually do it... >.> |
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Mario Maniac Snifit Level: 26 Posts: 204/281 EXP: 100860 For next: 1415 Since: 08-01-04 Since last post: 243 days Last activity: 167 days |
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Originally posted by Keikonium Thank you. You gave me a good idea. I was thinking about use toad too, but I will use him as a object put it the closest as possible to the mushroom's wall and design a level starting by it. And nice you've mentioned in FuSoYa. Be honest, and your soul will be clean. |
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orynider Red Paratroopa Level: 22 Posts: 110/162 EXP: 50286 For next: 8064 Since: 03-17-04 Since last post: 57 days Last activity: 27 days |
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If sombady will make this, I can donate the first smb3 level (from my hack) with exgfx etc. I think it's hard to make the ow exactly as smb3! (edited by orynider on 09-28-04 08:31 AM) |
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Mario Maniac Snifit Level: 26 Posts: 205/281 EXP: 100860 For next: 1415 Since: 08-01-04 Since last post: 243 days Last activity: 167 days |
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But don't make it exactly, or the people will know what to be expected. |
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KP9000 Flurry Level: 27 Posts: 178/261 EXP: 102741 For next: 13418 Since: 03-18-04 From: Wherever you saw me last... Since last post: 22 days Last activity: 2 days |
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I am going to use the blocktool's gfx change block, where when you step on it/pass through (depending on the acts like box) will give you a certain item and change into the next block in the map16 page. Then at the right of the mushroom house will have the door. I'm not going to use the mushroom door though... The only things I won't be able to do is the doomship intro, the bosses, the n-card, and the slide card bonus. I am trying to do the overworld now....... I am going to make 2 versions, one with the NES gfx (using better colors) and one with the SNES gfx. |
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Nebetsu Shmee Level: 55 Posts: 275/1574 EXP: 1291130 For next: 23059 Since: 09-01-04 From: Nebland Since last post: 3 hours Last activity: 1 hour |
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Originally posted by orynider That looks so cool! |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 2308/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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But he got a lot of the stuff wrong in that level... As a general rule it's best not to listen to Ory. Really. | |||
Nebetsu Shmee Level: 55 Posts: 278/1574 EXP: 1291130 For next: 23059 Since: 09-01-04 From: Nebland Since last post: 3 hours Last activity: 1 hour |
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Originally posted by Kratos Aurion Uh ok... I'll keep that in mind. |
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JackONeill Micro-Goomba Level: 6 Posts: 4/10 EXP: 631 For next: 276 Since: 09-29-04 Since last post: 383 days Last activity: 339 days |
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I played the level and is 80% smb3 in hes new hack! Just the palette is mario wordish and some stoff at the end of the level. |
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orynider Red Paratroopa Level: 22 Posts: 120/162 EXP: 50286 For next: 8064 Since: 03-17-04 Since last post: 57 days Last activity: 27 days |
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I don't see what is the problem, the extra thinks can be remouved to make the level 100% compatible with smb3 level 1. The only think that is not as in smb3 is the bg top. edit: I made the changes! Download latest version: (edited by orynider on 10-04-04 07:08 AM) (edited by orynider on 10-04-04 07:08 AM) |
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JackONeill Micro-Goomba Level: 6 Posts: 7/10 EXP: 631 For next: 276 Since: 09-29-04 Since last post: 383 days Last activity: 339 days |
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Ory made an cool revision of that level: |
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The Arkichef Red Tektite Level: 15 Posts: 54/75 EXP: 15823 For next: 561 Since: 03-19-04 Since last post: 192 days Last activity: 182 days |
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And where did he steal that level from? No, not from SM Allstars, from Fusoya's demo world. Credit Fusoya for putting that level together, not orynider. | |||
Nebetsu Shmee Level: 55 Posts: 325/1574 EXP: 1291130 For next: 23059 Since: 09-01-04 From: Nebland Since last post: 3 hours Last activity: 1 hour |
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Originally posted by JackONeill Cool. Except doesnt that plant shoot fire? |
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KP9000 Flurry Level: 27 Posts: 182/261 EXP: 102741 For next: 13418 Since: 03-18-04 From: Wherever you saw me last... Since last post: 22 days Last activity: 2 days |
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In SMA4, that plant does not shoot fire, its just a regular old pirahna plant. But in the SMAS and the classic SMB3 versions that one is a venus fire trap. He did make that level from scratch, the colored blocks are in slightly different places than the Demo World's and although that does not mean that he did not copy it from DW, I still do not believe he did. I have about 27 levels copied from the old SMB3. 5-3 will be hard though... |
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DahrkDaiz Red Super Koopa Acmlm's Mosts 2005 Best ROM Hacker Level: 45 Posts: 355/885 EXP: 643520 For next: 16644 Since: 03-15-04 From: K-Town Since last post: 4 hours Last activity: 4 hours |
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What is the attraction in porting SMB3 to the SMW engine and vice versa? If anyone wants this, they need to make an editor for SMA4, then you'd have exactly that. | |||
orynider Red Paratroopa Level: 22 Posts: 136/162 EXP: 50286 For next: 8064 Since: 03-17-04 Since last post: 57 days Last activity: 27 days |
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I have finished level 2, but I can not make the bg palette: |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Someone Should Make A SMW/SMB3 Hack | | | |