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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - How to create level backrounds? and breakable blocks | | | |
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infidelity Red Paratroopa Level: 21 Posts: 5/164 EXP: 42804 For next: 7139 Since: 09-13-04 From: U.S.A. Since last post: 2 days Last activity: 6 hours |
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Ok, I know how to edit backround items, but not the backround itself The ExGFX that I've obtained are for backround items. I'm trying to find out how to create, or even find, backrounds from smb 1,2 & 3. Also, I have block tool. I have smb1 blocks inserted into my level, but, of course, I would surely love to know how to make the blocks breakable from underneath when your big. I have the program, but can't find out how to use it correctly. So, if I could get some information about creating, or finding, level backrounds, and how to make the blocks breakable form underneath, I'll be extremely greatfull!! Thank you for your help once again guys!! |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 2181/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Since you (I think) already have the ExGFX for the background, First thing you should do is get in to the 16x16 editor and get to a page after page 10 (this is when they start being used for the background), preferably a blank one if you plan on keeping some of the backgrounds from the original. Click on any tile and hit "edit 16x16 attributes" and select the four 8x8 tiles you want for the tile, select the palette you want, and paste it where you want it. Repeat until you have enough tiles to construct a background (note that not all of the tiles you use to make your background have to be from the background section, though it's generally a good idea not to use them from other areas until you're certain what graphics you want for the level), press F9 to save the data, then go to "level," click "Change Background Map16 page," and select the page you constructed the tiles for your background on. At that point, if you closed it, reopen the 16x16 editor and bring up the appropriate page, then open the background editor, and paste the 16x16 tiles in to the background. If you don't know, you left click the tiles in the 16x16 editor then right click in the background editor where you want them. For the blocktool thing... Originally posted by Keikonium |
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infidelity Red Paratroopa Level: 21 Posts: 8/164 EXP: 42804 For next: 7139 Since: 09-13-04 From: U.S.A. Since last post: 2 days Last activity: 6 hours |
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This is great information!! But may I ask just one more thing about this. What is the actuall name of the block to use "the ones you can break from underneath as big mario" Thanks for all your help and valuable information! :-) | |||
orynider Red Paratroopa Level: 22 Posts: 105/162 EXP: 50286 For next: 8064 Since: 03-17-04 Since last post: 57 days Last activity: 27 days |
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The "Smashable Brick" is block number 7 in blktool I think | |||
infidelity Red Paratroopa Level: 21 Posts: 16/164 EXP: 42804 For next: 7139 Since: 09-13-04 From: U.S.A. Since last post: 2 days Last activity: 6 hours |
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Thank You! | |||
Aioria Boss Bass Yes I will!! ;D Middle Ages Warrior Level: 58 Posts: 991/1567 EXP: 1516086 For next: 61460 Since: 03-15-04 From: near the pneumon ultramicroscop icsilicovolcanoconiosis land Since last post: 19 days Last activity: 19 days |
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Alway remember to save your map16 page also by pressing F9 |
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Acmlm's Board - I2 Archive - Super Mario World hacking - How to create level backrounds? and breakable blocks | | | |