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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Sprite Paint Update | |
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Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 498/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 09-10-04 11:05 PM Link | Quote
Since nobody replied to the last thread, I have to make a new one.
I noticed a horrible bug that somehow went undiscovered through the beta testing. Don't ask me how. Anyway. The program accually WORKS now. I also changed from Dec to Hex when choosing a sprite.

The same address address as before:
SpritePaint.zip

By the way... Too lazy to change the version number.


(edited by Smallhacker on 09-10-04 02:06 PM)
orynider

Red Paratroopa
Level: 22

Posts: 107/162
EXP: 50286
For next: 8064

Since: 03-17-04

Since last post: 57 days
Last activity: 27 days
Posted on 09-23-04 08:53 PM Link | Quote
So, what can your program do and level editors (LM) not?
You shoud make an user frendly gui, if you do not have time for this, send me the surce code to develop one!
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 526/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 09-23-04 10:32 PM Link | Quote
1) A 13 days bump? Ooooh, god!
2) Are you asking me to make a rival to LM or what? If so: Are you kidding?

Anyway... I've got a finished version of S.P. 2.0 right here... I stole found a nice GUI, so the program is much easier to use.

Download it here.
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