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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Reloading Level Message [ASM Issue] | |
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HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1501/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 09-04-04 10:32 AM Link | Quote
For the purpose of testing levels before the overworld is completed, I've set up a 'test level' with exits to various levels. However, I've run into a problem with message boxes. When I enter a level from the test level, message boxes still use the test level's message. Is there some way to force the game to reload the message for the current level?
FuSoYa
Defender of Relm
Level: 26

Posts: 116/255
EXP: 99529
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Since: 03-15-04
From: Moon

Since last post: 7 days
Last activity: 7 hours
Posted on 09-04-04 10:57 AM Link | Quote
Use a cheat code to change $13BF to the OV level number you want the message of (remember OV levels 25 and up are for levels 101 and on).

Or alternatively, alter the exit ASM code to change $13BF for you. Or create a custom block to read the exit destination of a particular screen to do the same thing when touched.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1502/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 09-04-04 11:39 AM Link | Quote
Excellent. Just where would I find the exit ASM and destination level number though?
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