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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Per Level Yoshi, Mario And Block Colours? | | | |
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Keikonium Banned Level: NAN Posts: 495/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
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I can edit the FG1-3 and BG per level, but I relized that I cant insert custom Yoshi, Block, and Mario colours. Is there a way to do this? I have a special level, #17, that I MUST have different Yoshi, Mario and Block colours. I dont just want to change the palettes, I need to re colour them. I dont want them recoloured through out the whole game tho. Is there a way I can do this? Also, Can I have a custom Mario sprite on the Yoshis Island submap? I need it to be a flying ship. I want it to be mario everywhere else. So if I can do either/both of these, could someone tell me how? Thnaks |
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BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 306/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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I hate to say it, but the dreaded ASM is the only answer I can give you. You'd have to make a routine that checks for certain variables (like the current map number) and overwrites the palette/graphics accordingly. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Per Level Yoshi, Mario And Block Colours? | | | |