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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Per Level Yoshi, Mario And Block Colours? | |
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Keikonium
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Since: 04-02-04

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Posted on 08-18-04 04:33 AM Link | Quote
I can edit the FG1-3 and BG per level, but I relized that I cant insert custom Yoshi, Block, and Mario colours. Is there a way to do this? I have a special level, #17, that I MUST have different Yoshi, Mario and Block colours. I dont just want to change the palettes, I need to re colour them. I dont want them recoloured through out the whole game tho. Is there a way I can do this?

Also, Can I have a custom Mario sprite on the Yoshis Island submap? I need it to be a flying ship. I want it to be mario everywhere else.

So if I can do either/both of these, could someone tell me how? Thnaks
BMF98567
BLACK HAS BUILT A SILLY DICE-MAZE!
GO!

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From: Blobaria
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Posted on 08-18-04 02:33 PM Link | Quote
I hate to say it, but the dreaded ASM is the only answer I can give you. You'd have to make a routine that checks for certain variables (like the current map number) and overwrites the palette/graphics accordingly.
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