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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Put SS images in LM | | | |
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Katastrophe Cheep-cheep Level: 22 Posts: 19/187 EXP: 54697 For next: 3653 Since: 08-02-04 From: The Mushroom Kingdom Since last post: 244 days Last activity: 3 days |
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I want to know, if I make a snap shot of a background in ZSNES, how I can put this image in LM as a background? | |||
cpubasic13 17 years old now. Time to buy some M rated games by myself! Level: 54 Posts: 441/1346 EXP: 1206934 For next: 26936 Since: 03-15-04 From: Blame my parents, Eddy Since last post: 2 days Last activity: 1 day |
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Ummm... you have to put the picture in a .bin file. You have only 128x64 pixels to fit per .bin, so you have to arrange everything like that. | |||
Surlent サーレント Level: 49 Posts: 540/1077 EXP: 863920 For next: 19963 Since: 03-15-04 From: Tower of Lezard Valeth Since last post: 16 hours Last activity: 1 hour |
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Another problem is the colour pallette unless the game you made the screenshot from has similar fitting pallettes. If not, you will need to rearrange each colour individually. But instead of making a screenshot, rather try it using save states (default key in ZSNES is F2): Open the save state in TLP, change to SNES mode and you'll need to search the tiles having the background GFX. That is also a little tricky due to the scrambled order (not possible to change in a tile editor anyway), but maybe this will make a little more easier for you. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Put SS images in LM | | | |