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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Super Super World: GOTLE Demo...maby. | |
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AkenatensHope

Red Paragoomba
Level: 14

Posts: 58/62
EXP: 10713
For next: 2358

Since: 07-08-04
From: Houston

Since last post: 441 days
Last activity: 207 days
Posted on 08-16-04 03:20 AM Link | Quote
but... but... lol I haven't even got the first demo to work.... rats... I really wanted to try it... guess one week isn't tooooo long (unless someone who already got the demo to work would be willing to send it to me...

akenatenshope@aol.com

FuSoYa
Defender of Relm
Level: 26

Posts: 109/255
EXP: 99529
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Since: 03-15-04
From: Moon

Since last post: 7 days
Last activity: 7 hours
Posted on 08-16-04 05:31 AM Link | Quote
I've posted about this before, but it sounds like it might be useful to repeat it.

One way for a user to determine if the author's patch was made with a modified file instead of the original is to turn on LIPS' logging feature, then apply the patch and examine the log. If there are any "SE!" strings in the log, either you applied it to the wrong ROM, the patches in the file are out of order, or (99 times out of 100 with SMW if others are reporting the same problem) the author incorrectly used an already expanded modified SMW ROM to create the patch.

Given the SE! warnings in the log between 80200 and 100200, Keikonium's "original" ROM appears to already be 1 MB in size.
Keikonium
Banned
Level: NAN

Posts: 475/-2459
EXP: NAN
For next: 0

Since: 04-02-04

Since last post: 63 days
Last activity: 9 hours
Posted on 08-16-04 06:58 AM Link | Quote
Yes the ROM is 1 MB. I heard somewhere a while ago that I should have a 512kb (?) rom. I have NEVER found one this small. I never expanded my original Rom or anything so I guess I will need to search out another Rom. I only need 5 more levels and a LOT of sublevels to do and I will release a demo that hopefully works.

Right now I have come up with some wicked ideas that I sort of took from YI. I would perfer if no one else used this ideas as I have already got them in my hack.

I have an ExGFX file with poochi (the YI dog) replacing the mega mole. Then he can run across pirana plants bringing you over!

I have an ExGFX file with those flying creatures (they are the wisps or winds or something like that from YI. Im sure you know what Im talking about). They replace the torpedo teds and they fly across the screen

I have an ExGFX file with the stretched out shyguy replacing the Rex. The fat shy guy replacing the mega mole and when you jump on the rex to flaten him he turns into the small shy guy. I am aware that Luigi's Adventure 2 has the fat shy guy but I really couldn't think of anything else that would replace the mega mole.

Then I am working on a title screen that has mario standing in the center of the screen, with Luigi and Yoshi falling into holes. Thta is the plot, mario needs to rescue them

Lots more, but you'll have to wait for them. I also have a revolutionary level that I have never seen anyone else do before. Its very small because it requires ALOT of palette work, but it looks VERY cool IMO

Edit:

I also have hand drawn goombas (Goombas Of The Lost Era) and new black dudes who jump (forgot there names) I am currently trying to make them into jumping melon bugs but its hard. I also have hand drawn bats replacing the swoopers

Edit 2:

I couldn't get the Good Snes to work right. I d/l it from AngelRoms (hope I can say that without a ban) and it opens fine. But what ever key I press makes a "program terminated" error

EDIT 3:

If someone I can trust not to rip me off with my hack wouldn't mind Locking and IPS patching my ROm, I could send it to you through Email right now.

Yet Another Edit:

Just some shots to show you all here:

My shaded Yoshi's
YI Flying creature. His tail moves too
Poochi

For the poochy shot, I have the 16x16 editor showing because the ! blocks are pass/no pass blocks. You have to turn them on and off. At the moment they aren't animated because after reading the LM help file and the one in the noobie thread, I still dont understand it.


(edited by Keikonium on 08-15-04 10:01 PM)
(edited by Keikonium on 08-15-04 10:14 PM)
(edited by Keikonium on 08-15-04 10:44 PM)
(edited by Keikonium on 08-15-04 11:02 PM)
AkenatensHope

Red Paragoomba
Level: 14

Posts: 60/62
EXP: 10713
For next: 2358

Since: 07-08-04
From: Houston

Since last post: 441 days
Last activity: 207 days
Posted on 08-16-04 05:58 PM Link | Quote
I sent you an email, and nice screen shots... the two red yoshi's look almost the same though.


(edited by AkenatensHope on 08-16-04 08:59 AM)
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