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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - How Do You Add Custom Objects And Sprites? | | | |
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32-Bit Luigi Newcomer Level: 5 Posts: 2/6 EXP: 315 For next: 214 Since: 07-30-04 Since last post: 452 days Last activity: 339 days |
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I Am Using Lunar Magic And I Am Wondering If And How To Add Custom Sprites Or Objects. | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 311/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Custom objects: Get block tool. It comes with 350 custom blocks. If those aren't enough, learn assambley. Custom sprites: Next to nothing has been figured out when it comes to sprites, so it's impossible right now. Edit: Please Don't Begin Every Word With A Capital. It's Annoying. (edited by Smallhacker on 07-30-04 02:52 PM) |
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32-Bit Luigi Newcomer Level: 5 Posts: 3/6 EXP: 315 For next: 214 Since: 07-30-04 Since last post: 452 days Last activity: 339 days |
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Ok. Ummm... where do you download it? | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 313/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Look in the thread Useful resources for SMW hackers. | |||
blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 264/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Originally posted by Smallhacker As for sprites, you aren't perfectly right... AFAIK BMF-Neko has made some attempts to change it (and most probably was successful), the structure of the OAM is widely known and I am also at this (for my RPG code, which features some kind of RPG-ish spells) now.` |
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BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 281/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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I am very far from understanding how sprites work. I figured out how to spawn them via a custom routine earlier this year (before the board crash), and found Chuck's HP routine, but that's about it. We're nowhere near being able to create our own from scratch yet. | |||
blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 266/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Well, I figured out how to create new ones, but they are some kind of volatile, that means, the dynamic routine that BMF hooked his HDMA routine at once (it was at $7F8000, I think) destroys them immediately, making them visible for one frame only. Crap, but you can recreate them each frame. If it wasn't that CPU hungry |
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