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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Pokémon hacking - (pkruby) Catch all legendary pokemon | |
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Baro

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Since: 07-07-04
From: Portonovo, Spain

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Posted on 07-19-04 09:59 PM Link | Quote
In my hack... how can I make I can catch all legendary pokemon, inludin kiogre, jirachi, latias and deoxis (but not in wild, i want to catch the in special places only once, like the other ones) How can i make it?
Darth Coby

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Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
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Since: 03-15-04
From: Belgium

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Posted on 07-19-04 11:04 PM Link | Quote
Set up a sprite and make a wild battle script with some flags in Rubikon.
Scizor
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Since: 07-06-04
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Posted on 07-19-04 11:54 PM Link | Quote
And yeah,How you put wich pokemon you want to battle with?


(edited by Scizor on 07-22-04 05:48 PM)
MetalBlueKirby

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From: Dream Land, Popstar Planet

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Posted on 07-25-04 05:06 AM Link | Quote
I'm a beginner. Good, but a beginner. How would I do this? Obviously, I'd port the Electrode battles (from the team hideout) to Rubikon, and I've asked Kawa how...but how would I make my own flags and sprites?? And how would I refer to these flags/sprites?
MewFreak55555

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Posted on 08-07-04 01:03 AM Link | Quote
WHY DOES NO ONE INVITE ME TO IMPORTANT SISTUATIONS???
interdpth

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Posted on 08-07-04 01:09 AM Link | Quote
Because your odd A simple script is
#org 0xFFFADD 'assumes flag is FF and your offset is FFFADD
setflag 0xFF
wildbattle 0x0 0x5 0x5' starts a battle with a level 5 charmeleon
break
that should work
Kyoufu Kawa
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Posted on 08-07-04 10:40 AM Link | Quote
Actually, WildBattle by itself won't work unless you're using the very latest Rubikon which I haven't released yet.

It only prepares the fight. Use special 0x143, 137, 138 or 139 to cause the actual fight.
MetalBlueKirby

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Posted on 08-13-04 06:40 AM Link | Quote
k, thanks, hope it's released soon
EDIT: I put a script using the special command 143 into a person (referred them to 800000, the script) in Ruby, script had no effect. Put it in a trap, walked on it, character was unable to move.
Script:
"#org 0x800000
faceplayer
'checkflag 0xFFFF
'compare $800D, 1
'if 1 0x800400
wildbattle 0x25 0x25
special 0x143
break
'#org 0x800400
'= You have already fought\nme.
'break"


the checkflag thingy didn' work, I also tried compare LASTRESULT TRUE and if.


(edited by MetalBlueKirby on 08-13-04 10:36 AM)
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