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1 user currently in General Gaming: |
Acmlm's Board - I2 Archive - General Gaming - Earthbound battle engine | | | |
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Dylan Devil Trumpets and Angel Trombones ~ Level: 54 Posts: 265/1407 EXP: 1181697 For next: 52173 Since: 06-19-04 From: Ottawa, Canada. Since last post: 1 day Last activity: 6 hours |
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Earthbound has that battle system where you see your opponent face on, but not your own character. And when you attack you see something like a bunch of little scratches go over the enemy or a similar action. It is kind of like Pokemon but you don't see your own fighter. I was playing Earthbound and I don't like this system, even though I like the game overall. Does anyone like it? This would be extremely difficult if it is actually possible, but It would be cool if someone hacked an Earthbound ROM and implemented a whole new battle engine. | |||
Private Adamant Hardhat Beetle Moderator It's teh fun!!! Level: 37 Posts: 252/551 EXP: 316129 For next: 22124 Since: 03-15-04 From: Halden, Norway Since last post: 22 hours Last activity: 14 hours |
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A lot of games have battles like that. The Dragon Quest and SaGa (Final Fantasy Legend) games, for instance. | |||
Dylan Devil Trumpets and Angel Trombones ~ Level: 54 Posts: 280/1407 EXP: 1181697 For next: 52173 Since: 06-19-04 From: Ottawa, Canada. Since last post: 1 day Last activity: 6 hours |
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Yeah, Dragon Quest does, but it was better, because the monster would be far away and there was some fighting environment and background. Earthbound the enemy is right in your face, it kind of looks dumb. Here is a screen of Dragon Warrior (North American DQ) It is a fairly attractive battle interface, actually. |
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Grey the Stampede Don't mess with powers you don't understand. And yes. That means donuts. Level: 82 Posts: 204/3770 EXP: 5192909 For next: 16318 Since: 06-17-04 From: Kingston, RI, USA, Earth Since last post: 2 hours Last activity: 1 hour |
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I have no problems with the EB battle system, I'd have liked animations all the same, but sometimes imagining the funky attacks that the enemies have is more fun anyway. Example: *The Annoying Reveler is reeling* If you imagine that, it's probably a good bit funnier than what a 16 bit game would have looked like. |
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Squash Monster New Age Retro Hippie Togateiru Fohku Kohgeki!! GRUNGE no HAMSTER otona bite Peace love and turnpike! Level: 40 Posts: 175/677 EXP: 430507 For next: 10802 Since: 03-15-04 From: Maryland (of the Country Between Canada and Mexico) Since last post: 5 hours Last activity: 5 hours |
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I agree with Grey, and I like the psychodelic backgrounds. I'm told that Earthbound has that battle system to mock old video games like Dragon Warrior. It might lose a bit of its effect if it was changed. EDIT: Eep, minor bump. Didn't notice, sorry ; (edited by Squash Monster on 07-21-04 12:30 AM) |
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Slash Dafter Kodondo Level: 38 Posts: 516/584 EXP: 338934 For next: 31513 Since: 04-04-04 From: E. Millinocket, ME Since last post: 9 hours Last activity: 9 hours |
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If you use RM2k and don't make your own custom battle system, you end up using this battle engine. |
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