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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Hi, im new here. These are screens from my First Hack! | |
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asdf

Cukeman
Level: 28

Posts: 136/303
EXP: 128796
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Since: 03-16-04

Since last post: 5 hours
Last activity: 54 min.
Posted on 07-14-04 11:54 PM Link | Quote
1st - That palette is...odd...
2nd - The thowmp looks like crap, and the coins blend in too well to the background.
3rd - Excellent, except that people might not like the status bar.
4th - Eww...blue grinders/spike balls and those holes. And blue mario. The status bar is still readable.
5th - Ugly water and palette, floating bush and what's with that yellow part sticking out of the ground underwater? USE LAYER TWO HERE/
6th - Fugly grass, and a graphic error near Mario.
Oddgoo

Shyguy
Level: 16

Posts: 7/85
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Since: 07-14-04
From: Mexico, Guadalajara

Since last post: 228 days
Last activity: 17 days
Posted on 07-14-04 11:58 PM Link | Quote
Thanks, i didnt knew Map16 could also change in each level using ExGfx.

Is there a Better Way to Edit BG Than editing 16x16 propieties choosing 8x8 blocks?

Originally posted by asdf
1st - That palette is...odd...
2nd - The thowmp looks like crap, and the coins blend in too well to the background.
3rd - Excellent, except that people might not like the status bar.
4th - Eww...blue grinders/spike balls and those holes. And blue mario. The status bar is still readable.
5th - Ugly water and palette, floating bush and what's with that yellow part sticking out of the ground underwater? USE LAYER TWO HERE/
6th - Fugly grass, and a graphic error near Mario.



HEY thats not water... its the Ocean background, I better get new screenshots.
Thanks for the layer 2 advice


(edited by Oddgoo on 07-14-04 03:03 PM)
(edited by Oddgoo on 07-14-04 03:13 PM)
blackhole89

LOLSEALS
Moderator of ROM hacking
EmuNET IRC network admin
Head GM of TwilightRO
Level: 47

Posts: 213/971
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Since: 03-15-04
From: Dresden/Germany

Since last post: 14 hours
Last activity: 12 hours
Posted on 07-15-04 01:34 AM Link | Quote
Originally posted by Oddgoo
Is there a Better Way to Edit BG Than editing 16x16 propieties choosing 8x8 blocks?


Yes, there is. "Editors


(edited by blackhole89 on 07-14-04 04:35 PM)
KATW

King Yoshi
"If you stare at something long enough, it can be funny."
Level: 86

Posts: 1353/3959
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Since: 03-15-04

Since last post: 7 hours
Last activity: 5 hours
Posted on 07-15-04 03:38 AM Link | Quote
Its looking very nice. There are some pretty tidy graphical changes, and no gliches to be found. The only problems are the afforemented status bar palette problems, and those can be easily fixed.

For your first hack, this is not bad. Keep it up
JJ64

Boo
Level: 45

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Since: 05-22-04
From: Green Bay, WI

Since last post: 441 days
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Posted on 07-15-04 04:51 AM Link | Quote
For your first hack, it really isn't bad...

The palettes really don't work though. The silver on the ball and chains in the sand castle would be better than the blue...
cpubasic13
17 years old now. Time to buy some M rated games by myself!
Level: 54

Posts: 383/1346
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Since: 03-15-04
From: Blame my parents, Eddy

Since last post: 2 days
Last activity: 1 day
Posted on 07-15-04 05:02 AM Link | Quote
Palette problems at a few places, but for a first timer, not bad. Not bad at all. Hope to see a demo soon.
BlackDays

Red Tektite
Level: 16

Posts: 15/77
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Since: 03-23-04
From: The United Nations ... wait, thats not a country?

Since last post: 235 days
Last activity: 229 days
Posted on 07-15-04 11:19 AM Link | Quote
Pretty nice work there...

My only complaint is that I was gonna use Koopa Beach in my hack... ah well... I'll figure something else out.
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

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Since: 03-15-04
From: Wyoming

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Posted on 07-15-04 12:35 PM Link | Quote
I like how you changed the sprites. We don't see enough original sprite edits. Work on your palettes, though.
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