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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - ? Block to next map 16 tile | |
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Xkeeper 2.0

Hammer Brother
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Again... :P
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Since: 03-15-04

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Posted on 07-03-04 11:28 AM Link | Quote
I need ? blocks of each type normally in SMW to be able to change to the next map16 tile... as SMB3 ? blocks to SMW used blocks are just ugly
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


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Since: 03-15-04
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Posted on 07-03-04 11:59 AM Link | Quote
So why not just replace the 8x8 tiles used for the used block?
Xkeeper 2.0

Hammer Brother
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Again... :P
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Posted on 07-03-04 12:30 PM Link | Quote
I'm using more than 1 different used block...
gnkkwinrrul

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From: LYKEOMGIMFROMSOMEPLACE????

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Posted on 07-03-04 09:44 PM Link | Quote
Just make the used block look different by using a different tileset than the one that you used for the first one...or just put the ? block in the extra pages and put the used block there too...
Atma X

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Posted on 07-03-04 10:41 PM Link | Quote
The Used Block's graphics are in Bin # 33, so without a custom block like SB11 described, he won't be able to have more than 1 type of graphics for Used Blocks.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

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Since: 03-15-04
From: Oregon, US

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Posted on 07-03-04 11:24 PM Link | Quote
But, why does he need more than one type? Kinda silly.
gnkkwinrrul

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Since: 03-15-04
From: LYKEOMGIMFROMSOMEPLACE????

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Posted on 07-04-04 01:19 AM Link | Quote
Well, then you're either stuck with the old or you can make one that looks good on all the blocks
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