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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Smashable Brick... [custom block] | | | |
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Black Lord Level: 34 Posts: 27/453 EXP: 235639 For next: 18012 Since: 03-15-04 From: Nebraska, what's a Nebraska Since last post: 8 days Last activity: 1 day |
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I've got this block inserted into my rom... but I hate how it bounces... I used jonwil's Blktool... is there anyway for me to get it not to bounce.. | |||
Rain Man Buzzy Beetle Level: 31 Posts: 23/378 EXP: 175079 For next: 10284 Since: 04-14-04 Since last post: 5 days Last activity: 16 hours |
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Originally posted by Black Lord What do mean? The way mario bounces? Then use the block that doesnt say 'smashable brick - bounces mario' and use the one that just says 'smashable block' |
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Black Lord Level: 34 Posts: 28/453 EXP: 235639 For next: 18012 Since: 03-15-04 From: Nebraska, what's a Nebraska Since last post: 8 days Last activity: 1 day |
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No... when you hit the block, the block bounces upward killing enemies on top of the block... I don't want it to do that.. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 1142/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Why? That's how it is in the original. | |||
KATW King Yoshi "If you stare at something long enough, it can be funny." Level: 86 Posts: 1128/3959 EXP: 6087979 For next: 54128 Since: 03-15-04 Since last post: 7 hours Last activity: 5 hours |
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All blocks do that . the ones that dont break anyways. If you want it to NOT do that, feel free to learn ASM and change it yourself | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 1149/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Well I can prove that wrong. Block 130, 12F, etc. that are completely stationary. | |||
KATW King Yoshi "If you stare at something long enough, it can be funny." Level: 86 Posts: 1131/3959 EXP: 6087979 For next: 54128 Since: 03-15-04 Since last post: 7 hours Last activity: 5 hours |
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Let me rephrase that then... The blocks that bounce, and not break. (Yes, even noteblocks do this) |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 1154/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Which is odd, because even all-side note blocks when hit from left or right kill what's on top of them, and what's slightly diagonal from them. I saw it happen on a fish once. Oh well, more tricks for me to abuse. | |||
Atma X Bandit Level: 43 Posts: 451/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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The only way that you can have it not bounce up when hit is to use the Brick that's already in DemoWorld, but then you can't use any Custom Blocks from Block Inserter. Custom Blocks featured in DemoWorld: Breakable Brick Frozen Coin Frozen Muncher Piranha If you want to use the Blocks from Block Inserter and the Breakable Brick that doesn't bounce up when hit, then you'll have to learn 65816 ASM (SNES ASM) and alter the SMB3.bin file. If you don't know what 65816 ASM is, it's a programming language, and a specific one that only the SNES uses. (ASM = Assembly) Each game consol (and some other things) uses it's own form of ASM, so that means there is more than one type of ASM, so you'd have to learn one that's specific for the SNES. (edited by Atma X on 06-30-04 01:05 PM) |
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Black Lord Level: 34 Posts: 29/453 EXP: 235639 For next: 18012 Since: 03-15-04 From: Nebraska, what's a Nebraska Since last post: 8 days Last activity: 1 day |
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Originally posted by Atma X I actually know what ASM is... as I'm working on learning it right now... that's the answer I was looking for... thank you... |
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Atma X Bandit Level: 43 Posts: 454/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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Your welcome. Also, um,... what are you using to learn ASM? I'm just curious because I am also trying to learn ASM, but am getting no where with it. (edited by Atma X on 06-30-04 02:06 PM) |
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Black Lord Level: 34 Posts: 30/453 EXP: 235639 For next: 18012 Since: 03-15-04 From: Nebraska, what's a Nebraska Since last post: 8 days Last activity: 1 day |
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People I know (Gavin, DarhkDaiz, others at TEK [I'm a TEKhacks member btw]).. Documents I find on the internet and other things... BTW... what does everyone else use for tracing... I'm using Evil Peer's Snes9x Tracer.. it's alright but I was wondering if there is anything better.. |
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