Register | Login | |||||
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
| |
0 user currently in Programming. | 3 guests |
Acmlm's Board - I2 Archive - Programming - RAMList V1.1 is out! | | | |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
User | Post | ||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1181/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
| ||
Get it! Now with support for non-SNES games, HTML output, and a bunch of other neat stuff. For those who missed the first version: This is a program that allows easy listing of RAM (and now ROM) addresses in games. You can save it to a database or export a text/HTML list. Included is a database, text file and HTML file for Super Mario World. (It's the same one as last time, so I won't bother posting it in SMW Hacking.) If you get errors about missing DLLs or OCXs, you need to go to M$'s site and get the VB6 Runtime Pack and/or comdlg32.ocx. Have fun. |
|||
Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 77/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
| ||
looking nice. only small things i would say: do something with the maximize button. i think either remove it, or make the controls dynamically change positions. also it would be nice if the amount of bytes the piece of data spans was all of uniform size... but that's just a small nit-picky thing on my part |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
Acmlm's Board - I2 Archive - Programming - RAMList V1.1 is out! | | | |