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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Help requested for the Block Tool | |
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JR11

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Since: 06-07-04
From: Po-Town, ON

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Posted on 06-16-04 04:56 AM Link | Quote
I've just downloaded the Block Tool and I can't wait to put all of those interesting blocks into my hack (temporarily named Super Mario World Revisited).
But I have one problem: when I load my rom with LM (with the block inserted) a messege pops up saying:

Graphics file not found in rom!
FG/BG GFX File 0x80, and

Graphics file not found in rom!
ExAnimated GFX File 0x80.


If some one would be so kind as to help me, that would be much appreciated.
Atma X

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From: Derrière vous!!!

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Posted on 06-16-04 09:02 AM Link | Quote
That just means that you're trying to use an ExGfx File (I suppose it's in Level 105 since it brings that meassage when you first open the Rom in LM) that hasn't been inserted into the Rom yet.
Smallhacker

Green Birdo

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Since: 03-15-04
From: Söderhamn, Sweden

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Posted on 06-16-04 11:15 AM Link | Quote
That has nothing to do with Block Tool.
Check if you activated Super GFX bypass or the older bypass. If so change where it says GFX file 80 into something lower.
JR11

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Posted on 06-17-04 05:35 AM Link | Quote
Thanks. I'll try that and see what happens.
Hb2

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Since: 04-09-04
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Posted on 06-18-04 03:35 AM Link | Quote
Wher do you download this block tool? I' ve heard a lot of it but I don't know what is. Can someone help?
Smallhacker

Green Birdo

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Posted on 06-18-04 01:44 PM Link | Quote
Block Tool is a program that allows you to make your own block in ASM and then import it to SMW. If you aren't an ASM hacker, don't worry, since it contains at least 250 pre-programmed blocks. (Can't remember exactly how many)
JR11

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Posted on 06-20-04 09:49 PM Link | Quote
Originally posted by Hb2
Wher do you download this block tool? I' ve heard a lot of it but I don't know what is. Can someone help?


Here ya go: http://hypernova.amarok-shadow.com/MyStuff/acmlm/blktool.zip

By the way, you guys said that I needed to insert an ExGfx file. Should I be inserting the block that I'm using, just renamed as ExGfx80?
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