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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - How do I get New GFX onto the overworld? | | | |
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Keikonium Banned Level: NAN Posts: 116/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
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I need to get a pryamid for a level. I heard a while back that it has something to do with putting ExGFX into a level and then using that page for the overworld. I tried it with a page that I didn't plan on using for The OW but the land and water got all messed up. So How do I do it? Thanks BTW I have used up all the pages that I can view in the MAP16 what do I do if I want to add more ExGFX? I can still add more and see them (in the 16x16 tiles) but I can't use them through the Map16. Thanks again |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 789/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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The graphics the overworld uses by default are 1C, 1D, 08, and 1E. You can edit which ones are loaded for each section in LM's OW editor (Overworld > Change submap FG GFX) but they'll only be replaced when it loads that area after a completed level or entering through a pipe so you probably shouldn't just replace them for most every submap... And of course if you want to edit default OW graphics you can do so by loading them for a level and editing them with LM's 8x8 editor, or by loading them and selecting the correct bpp in any tile editor that handles SNES graphics. (edited by Kyouji "Kagami" Craw on 05-31-04 12:10 AM) |
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Acmlm's Board - I2 Archive - Super Mario World hacking - How do I get New GFX onto the overworld? | | | |