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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - SPC intrument sample ripping | | | |
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Dish Spiny Level: 38 Posts: 75/596 EXP: 355646 For next: 14801 Since: 03-15-04 From: Disch Since last post: 18 days Last activity: 18 days |
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I'm looking to rip the instrument samples from SPC files. Does anyone know of a tool which does this? | |||
Keitaro Iron Knuckle ウラシマ ケイタロウ Level: 54 Posts: 329/1342 EXP: 1201569 For next: 32301 Since: 03-15-04 From: Hinata, Japan Since last post: 2 days Last activity: 2 days |
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go to Zophar and get snessr. you're all set | |||
Dish Spiny Level: 38 Posts: 76/596 EXP: 355646 For next: 14801 Since: 03-15-04 From: Disch Since last post: 18 days Last activity: 18 days |
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of course! Snessor! Now I feel dumb... I already knew of that app... but for some reason I didn't think of it. Thanks |
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dormento Shyguy Level: 17 Posts: 24/99 EXP: 24075 For next: 668 Since: 03-15-04 From: Esteio - Brasil Since last post: 182 days Last activity: 161 days |
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Yo mr. Disch dude. I would suggest snessor. The Majin dude beaten me to it Snessor is cool, a friend of mine once even had "HADOOOOKEN!" as his windows startup sound :p |
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Chickenlump Level: 41 Posts: 231/722 EXP: 474192 For next: 5953 Since: 03-15-04 From: Columbia City Indiana Since last post: 3 hours Last activity: 4 min. |
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The DOS Snessor even had wav to brr conversion, rom insertion (I think it did ). Not that I ever got that working...I wish it had made the jump along with the windows port. |
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Dish Spiny Level: 38 Posts: 77/596 EXP: 355646 For next: 14801 Since: 03-15-04 From: Disch Since last post: 18 days Last activity: 18 days |
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Well I'm not looking for ROM insertion... I'm working on my own custom synthesizer... since MP3 isn't really practical for bg music in games that are to be distributed over the net. And SPC has limitations and other problems which complicate things. | |||
DJ Bouche Level: 11 Posts: 16/35 EXP: 5060 For next: 925 Since: 03-15-04 From: Bligh Park, NSW, Australia Since last post: 108 days Last activity: 14 days |
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Besides, the WAV to BRR conversion in SNESSOR is really poor. I suggest you use a real WAV to BRR converter for conversion. | |||
Heian-794 Red Super Koopa Level: 44 Posts: 24/896 EXP: 611014 For next: 271 Since: 06-01-04 From: Kyoto, Japan Since last post: 21 days Last activity: 10 days |
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What is BRR? Is that the format for SNES sound samples used in sequences? It would really be cool to replace some of the mediocre instruments with higher-quality samples... though I suspect that you'd need more bytes, and that would throw off the rest of the ROM's information... hmm... |
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Geiger Buster Beetle Level: 34 Posts: 66/460 EXP: 241080 For next: 12571 Since: 03-15-04 From: Indianapolis, IN, USA Since last post: 6 hours Last activity: 6 hours |
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SNESSOR gave a lot more false postives than it really should have. The last C++ version of the PSVRender library had some BRR conversion functions that were much better at this task, and I only have a rudimentary understanding of how it all works. SNESSOR was a good idea; it was just lacking a bit in implementation. ---Evil Peer |
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Drag Flurry I don't post anymore! o_O Level: 26 Posts: 139/254 EXP: 98946 For next: 3329 Since: 03-15-04 From: Deogon Vally, Dragon Country Since last post: 316 days Last activity: 44 days |
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Snessor is ok, but I do it differently. I use a combination of OpenSPC, and Modplug Tracker. I open up the SPC in OpenSPC, and choose to log the spc to an IT (impulse tracker (readable in Modplug Tracker)), and have the song play through once. After that, I exit out of it, and I have a nice IT file with the song in it, complete with the samples that are used. I just open it in Modplug Tracker, and I get the instruments from there. |
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Keitaro Iron Knuckle ウラシマ ケイタロウ Level: 54 Posts: 359/1342 EXP: 1201569 For next: 32301 Since: 03-15-04 From: Hinata, Japan Since last post: 2 days Last activity: 2 days |
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usualy though, it converts the pitches really off key, you'd need a good deal of retuning and a decent ear to make them in key | |||
Chickenlump Level: 41 Posts: 248/722 EXP: 474192 For next: 5953 Since: 03-15-04 From: Columbia City Indiana Since last post: 3 hours Last activity: 4 min. |
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Originally posted by DJ Bouche I didn't know there was one.. 0_o Heck, I couldn't even find a good document describing the brr format. Does anyone have a link to either one handy? Google seems to have failed me.. |
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Keitaro Iron Knuckle ウラシマ ケイタロウ Level: 54 Posts: 367/1342 EXP: 1201569 For next: 32301 Since: 03-15-04 From: Hinata, Japan Since last post: 2 days Last activity: 2 days |
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you need a converter for it...its a really fucked up format where the first 16 bytes are taken and converted into just one byte depending on what category most of the numbers fall into, or some really random shit. so yeah, i guess it does reduce the size well, but still | |||
frantik Paragoomba Level: 15 Posts: 63/66 EXP: 13104 For next: 3280 Since: 03-15-04 Since last post: 400 days Last activity: 339 days |
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Originally posted by MajinBlueDragon they're probably just using a different sample rate |
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