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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Mario Legacy: Super Mario World, version .6 [download, screenshots] | | | |
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Squash Monster New Age Retro Hippie Togateiru Fohku Kohgeki!! GRUNGE no HAMSTER otona bite Peace love and turnpike! Level: 40 Posts: 116/677 EXP: 430507 For next: 10802 Since: 03-15-04 From: Maryland (of the Country Between Canada and Mexico) Since last post: 5 hours Last activity: 5 hours |
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You take criticism more politely than anyone I've seen, I commend you. I thought the overworld problems were probably from the patch, but I wanted to point out each just for thoroughness's sake. The multi-colored pipes would look cool if it weren't so obvious why they change. If you did some trick or another to make others change color, it could work. It also might not though. Anyway, continuing... (I won't pick on graphics glitches anymore) Lucid Plains - A bit hard at one spot on the platform ride. Also, it's probably me just not finding it, but is the keyhole in this level anywhere? Lucid Castle - Jumping rex heads are disturbing. I just wanted to say that, it works somewhat. Explosives Testing - A touch hard in places. The two headed fish at the end gives me nightmares (but he's cool looking anway). Meh, can't go farther at the moment. And I LIKE the disco effect! |
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Atma X Bandit Level: 43 Posts: 232/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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Originally posted by Squash Monster Yes, he does. He didn't before, but he has definatly improved a lot. I think the reason why a lot of people get offended so easily is because they take it personally. I think a lot of people take it personally because they think that the people criticizing are saying that they can't make a good hack for shit, which isn't true, but that's how it seems people are taking it (but really, they're just being given some advice/suggestions to improve it). Edit: The first time I released my hack, I too got a bit offended of the criticism, but I have also improved; so even if someone does start out that way, they can easily change how they interpret criticism. (edited by Atma X on 05-29-04 08:05 PM) |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 783/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Thanks everyone! Especially Squash Monster. | |||
Aioria Boss Bass Yes I will!! ;D Middle Ages Warrior Level: 58 Posts: 275/1567 EXP: 1516086 For next: 61460 Since: 03-15-04 From: near the pneumon ultramicroscop icsilicovolcanoconiosis land Since last post: 19 days Last activity: 19 days |
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you improved your hacking skills and your way of thinking a lot mate, i congratulate you for that | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 787/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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*collapses* God I'm tired... Fixed everything Squash Monster mentioned. And a few things he didn't. | |||
Squash Monster New Age Retro Hippie Togateiru Fohku Kohgeki!! GRUNGE no HAMSTER otona bite Peace love and turnpike! Level: 40 Posts: 118/677 EXP: 430507 For next: 10802 Since: 03-15-04 From: Maryland (of the Country Between Canada and Mexico) Since last post: 5 hours Last activity: 5 hours |
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And, since I never did finish... And I'm not going to try to seperate IPS problems from normals. Victory Island - Shortish. Cute ending though. Open Sea - Crossed pipe graphics glitched. The second part of this level is easily one of the coolest effects I've seen. Water Castle - More graphics glitches. Message box is blank. On/Off water is cool. Dark Cemetary - Severe graphics glitching. I'll stop now, since the buggyness is getting worse. |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 790/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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*Ahem* And now I have UPLOADED the fixed version. Please refer to the first post. Bear in mind that I have done extensive testing to make sure this patch works. If it does not, it's your own fault. | |||
zztman Red Goomba Level: 11 Posts: 4/37 EXP: 5488 For next: 497 Since: 03-17-04 Since last post: 121 days Last activity: 80 days |
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Erk... Sorry to bump an old topic, but what size do I need to expand my SMW rom to to get the graphics in Dark Graveyard to work? | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 876/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Sorry I keep trying to upload the fixed version but freewebs just won't take it. | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 993/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Originally posted by Kyouji "Kagami" Craw You sure it's an unmodified ROM? Maybe something's changed in it that makes them work. I had the same problem when I released a beta of my Pok |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Mario Legacy: Super Mario World, version .6 [download, screenshots] | | | |