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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Idea pool | | | |
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BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 13/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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Originally posted by DahrkDaiz I'd like to see a SMW hack that didn't used ripped gfx and ripped SMAS music Don't worry, just a couple more years...you'll see... |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 113/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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I'd just like to point out the fact that ripping copywrited graphics and copywrited music and placing them into a patch makes said patch illegal. It's one thing to import your own custom GFX; another entirely to place copywrited works not in it already into it. | |||
Kefka Indefinitely Unbanned Level: 81 Posts: 141/3392 EXP: 4826208 For next: 166641 Since: 03-15-04 From: Pomona, CALIFORNIA BABY! Since last post: 4 hours Last activity: 4 hours |
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Originally posted by Kyouji "Kagami" Craw I'd just like to point out the fact that ripping copywrited graphics and copywrited music and placing them into a patch makes said patch illegal. It's one thing to import your own custom GFX; another entirely to place copywrited works not in it already into it. And hacking ROMs in the first place is illegal. So who cares? We all do it anyway. If you were so concious of the law, you wouldn't use emulators and hack commercial ROMs to begin with. |
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Geno Red Cheep-cheep Level: 24 Posts: 35/206 EXP: 72268 For next: 5857 Since: 03-15-04 From: Toronto, Ontario, Canada Since last post: 556 days Last activity: 339 days |
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Oh well, WHO CARES? These SNES games are not sold anymore, and they are on a fairly old system that is not made anymore to my knowledge. If Nintendo still gets finky about it and sues us, they don't have enough time to take out every single one of us. SMAS is also quite old now, and people don't buy it normally! So rip away and hack away, and nobody is going to get you into trouble. | |||
gnkkwinrrul Dry Bones Level: 39 Posts: 24/647 EXP: 402054 For next: 2717 Since: 03-15-04 From: LYKEOMGIMFROMSOMEPLACE???? Since last post: 81 days Last activity: 40 days |
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Nobody gives a care how illegal it is, it will probably always be done...it is fun, to do and play. And anyway, it isn't if you have the real game | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 16/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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If I wasn't so lazy, I'd make a hack featuring Homestar Runner (www.homestarrunner.com) and the other characters, however, the levels would be too few and far too short! (Strongbadia, Bubs's, The Stick) Use this idea if you'd like to... | |||
Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 3/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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I'd like to see a hack with other ripped music (not SMAS M3)and some unique rips(Like the BS-Zelda levels in my hack). | |||
KawaiiImoto-e Hammer Brother Level: 49 Posts: 97/1068 EXP: 852917 For next: 30966 Since: 03-15-04 From: In my own little complicated dreamworld Since last post: 16 days Last activity: 4 days |
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I'd like to see the flying red beetles from Super Mario Bros. 3. | |||
Jaspile Red Koopa Level: 20 Posts: 1/133 EXP: 37467 For next: 4972 Since: 03-15-04 From: Paris, France Since last post: 20 hours Last activity: 11 hours |
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you mean like a real mod of SMW, like counter-strike and half-life? I think that would be the most innovative SMW hack |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 61/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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All sorts of hacks have ripped GFX. Nintendo obviously doesn't care, or they'd have cracked down already. We don't sell them, we give credit, and they're outdated anyway, so who gives a damn? Another idea I was contemplating, but don't think I'll use (doesn't fit my hack's theme at all, maybe in a later one) was to remove the L/R scrolling, remap item drop to one of the L/R buttons (leaving the other one free to use), and have the select button switch characters (I was thinking between Inuyasha and Kagome but given that my hack's based in a modern to futuristic time, that wouldn't work (expect a cameo tho)). With some simple ASM hacking each character could have separate graphics, abilities, physics (one jumps faster, the other runs higher, or some such thing) etc. In 2-player mode, the second character'd be controlled by player 2, and in one-player, you'd control both (not a problem, the game's already programmed this way and will do it even if you switch characters mid-game). Maybe even do it DKC style (when one dies you take over the other one, and can find the other again later, and when both die, you lose). [edit] The diagram in my other post works now. How weird. (edited by HyperHacker on 03-17-04 02:22 PM) |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 122/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Originally posted by HyperHacker (one jumps faster, the other runs higher <!--nope, that's no mistake just lookin to see who'd catch it-->) Consider it caught. (edited by Kyouji "Kagami" Craw on 03-17-04 02:32 PM) |
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Xeolord - B l u e s - Power Metal > All Level: 81 Posts: 248/3418 EXP: 4884196 For next: 108653 Since: 03-15-04 From: Yeah Since last post: 15 hours Last activity: 15 hours |
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Like FPI"s hack, I really liked the idea of ripping graphics from multiple games, being SMB3 and even Sonic the Hedgehog. (For a SMW hack) (edited by Xeogred on 03-17-04 02:29 PM) |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 11/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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For my new hack, I'm gonna rip graphics from Yoshi's Story (from N64) - it actually has some pretty neat stuff among the textures, which are perfectly the same as the SNES tiles... Hard piece of work, though. And very... colour-hungry. GreetZ Blacky. |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 125/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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That sounds good, actually. Yoshi's Story was better than most people said... I hope you can incorporate the feel of it as well as the look. | |||
Xeolord - B l u e s - Power Metal > All Level: 81 Posts: 250/3418 EXP: 4884196 For next: 108653 Since: 03-15-04 From: Yeah Since last post: 15 hours Last activity: 15 hours |
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Kind of Off-Topic ... But I thought Yoshi's Story was pretty bad when compared to SMW2: Yoshi's Island... |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 128/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Bah. Yoshi's Island was a great game, yeah, but... Everything about Yoshi's Story just screamed creativity. Sure, Yoshi's Island had some nice stuff, but Yoshi's Story... Is just better... In my opinion, of course. | |||
mikepjr Ninji Level: 26 Posts: 13/242 EXP: 92006 For next: 10269 Since: 03-15-04 From: houston texas Since last post: 4 days Last activity: 1 hour |
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Id like to see other monsters from other mario games. Like rocky wrench and that beetle that picks up blocks and throws em. Stuff like that would be cool. And also i have an idea for a tool simular to block tool only for music it would be called the M tool and you could use it to rip music from other roms and put them in mario world. Other bosses would be cool too like birdo from super mario 2 or boom boom from mario 3 and the boomerang brothers would be cool to. |
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Geno Red Cheep-cheep Level: 24 Posts: 75/206 EXP: 72268 For next: 5857 Since: 03-15-04 From: Toronto, Ontario, Canada Since last post: 556 days Last activity: 339 days |
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Yoshi's Story? No problem, just put some swaying animations or sprites, really unpredictable water, and patches everywhere. In fact, I can take some YS style requests. (edited by Geno on 03-17-04 09:47 PM) |
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mikepjr Ninji Level: 26 Posts: 14/242 EXP: 92006 For next: 10269 Since: 03-15-04 From: houston texas Since last post: 4 days Last activity: 1 hour |
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Id like to be able to get music from YI Unfortunetly i dont know any asm or anything of the sort. (edited by mikepjr on 03-17-04 10:13 PM) |
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orynider Red Paratroopa Level: 22 Posts: 5/162 EXP: 50286 For next: 8064 Since: 03-17-04 Since last post: 57 days Last activity: 27 days |
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I whan to include in my hack 2-3 extra music tracks ex: "Hammer Bros." from SMB3, "The Underground" from SMB1 and someting from SMB2 to. I tryed to insert manualy an track for one level but when I played that level the game has stopt. Has (or will) LM an hidden "insert joypad recorded music" previously recorded in an Zsnes *.spc file? If someone can helpme: - whit documentation about insering custom music in SMW (I undesten ASM subrutines and can make small demos) - and whit other good metodes to lock the rom extra gfx from editors ... orynider mobile: +40724721437 http://pubory.3x.ro/pub/index.html (edited by orynider on 03-18-04 10:35 AM) |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Idea pool | | | |