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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - UMW2-TBA: Latest Info! | |
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Toadeeboy
Banned for being a flaming jackass, thinking he could get away with it by stating he's only doing it in his last post.
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Since: 03-15-04
From: Inside Paper Mario

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Posted on 05-18-04 05:50 AM Link | Quote
I'm still working on UMW2-TBA. Yes, I still haven't fixed UMW (I am SO lazy). When I posted that last thread I only had three levels done....yeah....

I haven't really thought of a storyline yet. I know Bowle-er, Cackletta will be the final boss, but that's about it.

I am going to make a demo after world 3. Nearly 70% of all the people who voted voted for that.

*EDIT* New screenshots.

Hoohoo Mountain 2.


These awesome GFX were used with permission from Atma X's hack.


These new platforms were actually made by accident!


I found some Fawful sprites, but they weren't the right size. This will have to do for now.


Hoohoo Mountain, Green Switch Palace, and Beanbean Plains.


This background is also from Atma X's hack.


It looks like there's been an oil spill....

Well, what do you think of the new shots?


(edited by Toadeeboy on 05-25-04 05:37 PM)
Zerodius

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Posted on 05-18-04 06:13 AM Link | Quote
Comments: Look good!

The level design seems interesting and, for once, not uber-hard.
Juggling Joker

Boomerang Brother
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Yeah, JAMH is still being worked on.
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Posted on 05-18-04 09:40 AM Link | Quote
Glad to see that someone is actually using some of my graphics. I hope you made use of more of the tiles than just the pipes, but even if you didn't, it's still nice.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


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Posted on 05-18-04 12:44 PM Link | Quote
You know, there's something I've failed to mention in all of your threads on this, but, I don't think I can keep silent anymore.

... You probably need to scrap every level in your hack and start over.

That's the problem; Though Mario games as a rule typically take place in the same area, geography is quite different throughout games. If you use everything already in BeanBean Kingdom, well, it'll ruin the effect. Now, I'm not saying what you've done is unuseable, the theme is admittedly quite good, just... Copying locales from Superstar Saga isn't the greatest idea

But on the other hand, you can probably just ignore me, people tend to anyway.


(edited by Kyouji (edited by Kyouji "Kagami" Craw on 05-18-04 03:46 AM)
The Arkichef

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Posted on 05-19-04 12:27 AM Link | Quote
People ignore your comments, Kyouji, cos they're all the same...
RapTop

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Posted on 05-19-04 12:37 AM Link | Quote
Originally posted by Kyouji "Kagami" Craw
you can probably just ignore me, people tend to anyway.


Maybe this is why...


Originally posted by Kyouji "Kagami" Craw
You probably need to scrap every level in your hack and start over.




And to you SMWExpert..
I like those shots. kepp it up


(edited by RapTop on 05-18-04 03:39 PM)
Toadeeboy
Banned for being a flaming jackass, thinking he could get away with it by stating he's only doing it in his last post.
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Posted on 05-19-04 01:31 AM Link | Quote
Kyouji, I don't have enough time to please every moron who has an idea about how my hack should be, nor would I want to either. I didn't copy anything directly from SS except the background for Beanbean Castle.

About the hack itself, I'm almost finished with Hoohoo Mountain, just need to put some finishing touches on the castle.

You will all also like the new look to the switch palaces.
Aioria

Boss Bass
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Yes I will!! ;D

Middle Ages Warrior

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Posted on 05-22-04 10:46 AM Link | Quote
thats great keep up this good work

i want to see Fawful there too
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


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Posted on 05-23-04 02:21 AM Link | Quote
Yeah that doesn't surprise me, I don't say much worthwhile anyway. You didn't have to liken me to a moron, though.
Toadeeboy
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Posted on 05-23-04 03:13 AM Link | Quote
New title screen!



I used some of the in-game graphics and inserted more as well. Unfortunately there's nothing I can do about the sguiggly edges to the r and d.

I finished the green switch palace, finally. Now I need to work on Hoohoo Mountain 3 and then the castle.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


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Posted on 05-23-04 03:35 AM Link | Quote
You should probably say who it's copyrighted to. Anyone could just come up and say it belonged to them.

Incidentally, are there any hacks that actually have backings to their copyrights? I mean, has anyone ever actually copyrighted their hack?
Xkeeper 2.0

Hammer Brother
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Again... :P
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Posted on 05-23-04 06:17 AM Link | Quote
You'd be better off using the old title screen... those letters are just plain ugly...

EDIT: SMWExpert, check your PMs.


(edited by skateboarder11 on 05-22-04 09:19 PM)
Toadeeboy
Banned for being a flaming jackass, thinking he could get away with it by stating he's only doing it in his last post.
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Since: 03-15-04
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Posted on 05-23-04 06:21 AM Link | Quote
Originally posted by skateboarder11

SMWExpert, check your PMs.


I don't see any new PMs. Are you sending them to me later?
BMF98567
BLACK HAS BUILT A SILLY DICE-MAZE!
GO!

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Posted on 05-23-04 12:51 PM Link | Quote
Originally posted by Kyouji "Kagami" Craw
Incidentally, are there any hacks that actually have backings to their copyrights? I mean, has anyone ever actually copyrighted their hack?
I'm not sure how copyrights officially work, but I *think* you can just slap a © on something and call it copyrighted, as long as it's all original work, and you can prove that you're the author. I usually specify which stuff is copyrighted by whom in my READMEs, since putting ©2004 RUSTED ROM HACKS on the title screen implies that I copyrighted the whole thing, which is obviously not true. Something like "New Graphics, Levels, and Code ©2004 BMF54123; Original Program and Audiovisuals ©1990, 1991 Nintendo" is usually sufficient.

...of course, since hacks are kind of a legal gray area anyway, I doubt any of the above really matters.
Toadeeboy
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Posted on 05-24-04 12:40 AM Link | Quote
New announcement:

I wanted to replace the Koopa Kids with Fawful, but I just couldn't find the graphics for them. I even opened the 8x8 editor in a boss level but the Koopa Kid graphics wouldn't show up! Well anyway, they did work for Bowl-er, Cackletta in SS at one point, so this would make sense.
Smallhacker

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Posted on 05-25-04 05:28 PM Link | Quote
Originally posted by Toadeeboy
New announcement:

I wanted to replace the Koopa Kids with Fawful, but I just couldn't find the graphics for them. I even opened the 8x8 editor in a boss level but the Koopa Kid graphics wouldn't show up! Well anyway, they did work for Bowl-er, Cackletta in SS at one point, so this would make sense.


Use an externial tile editor. At the boss levels (with a few exeptions), there graphics used during the boss fights aren't the same as shown in LM. (This is not a bug in LM. It's how the bosses are programmed.)
Toadeeboy
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Posted on 05-26-04 02:32 AM Link | Quote
I've uploaded some new screenshots, which I'll put in the first post in about 1 minute. When I do, what do you think?

*EDIT* Ready to go!


(edited by Toadeeboy on 05-25-04 05:40 PM)
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
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Posted on 05-26-04 02:54 AM Link | Quote

Nice graphics. The mushroom looks w00t. That green bit beside it seems out of place, though,


Best. ExGFX. EVER.


My eyes! The BG is burning my retina! Nice lava though.


Iggy looks different, other than that, no apparent changes here.


Is 'plains' supposed to refer to the fact that it's very plain? Needs some texture to it.


The BG looks NESish in a bad way, the continue gate is messed up, and the bush has multicoloured spots. The rest is great.


Where have I seen these GFX before? Careful, Mario, don't cut your foot!


Nice graphics and palette (I used one like that in a bonus level, it makes me hungry ). I suggest, though, that you arrange the words as they are in the original:
    ULTRA
MARIO WORLD
      2
It looks crowded the way it is. Maybe shrink the 2 a bit too, and move the diagonal of the R to below the circle.
Xkeeper 2.0

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Posted on 05-26-04 03:18 AM Link | Quote
Originally posted by Toadeeboy

Hmm, it doesn't really have any huge flaws.


Good... but a rock floating?


Hmm, it's okay. Darken the BG, please!


We've seen this


Use a variety of tiles... like I did in Giza Plains


Good use of my ExGFX. The bushes are supposed to be spotted.


It's okay.

Well, what do you think of the new shots?
Overall, I'd say you've got a LOT better than you were at the time of UMW.

Toadeeboy
Banned for being a flaming jackass, thinking he could get away with it by stating he's only doing it in his last post.
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Posted on 05-26-04 03:22 AM Link | Quote
"Iggy looks different, other than that, no apparent changes here."

That isn't Iggy, that's Larry. Larry is now the boss of world 1 instead of Iggy.

"Is 'plains' supposed to refer to the fact that it's very plain? Needs some texture to it."

That's the place in Superstar Saga that is surrounding Beanbean Castle. I probably wouldn't want to add much texture to that, if any at all.

"Move the diagonal of the R to below the circle."

It is......
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