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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Big Boo Boss! Help! | |
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Mal'caor

Micro-Goomba
Level: 8

Posts: 4/17
EXP: 1637
For next: 550

Since: 05-06-04

Since last post: 505 days
Last activity: 339 days
Posted on 05-14-04 02:20 AM Link | Quote
Well now, why would Big Boo Boss sprite go crazy when ... used? I had him down a pipe in a small room, and when he appears on screen, old Mario disappears!! And when he is defeated (which is pretty difficult seeing as Mario has disappeared by that point) Mario appears again!

Is the sprite just unusable? Thanks
Golden Yoshi

Pokey
Level: 41

Posts: 72/693
EXP: 445575
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Since: 03-15-04
From: Edison, NJ

Since last post: 17 hours
Last activity: 8 hours
Posted on 05-14-04 04:09 AM Link | Quote

Actually, it doesn't have to be the ghost house BG. Go into Level --> Change properties in sprite header, then change the sprite memory to 09. Mario shouldn't disappear then.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 706/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 05-14-04 04:28 AM Link | Quote
I knew it had to be something like that. 'cept now I feel stupid =/


(edited by Kyouji (edited by Kyouji "Kagami" Craw on 05-13-04 07:54 PM)
Mal'caor

Micro-Goomba
Level: 8

Posts: 5/17
EXP: 1637
For next: 550

Since: 05-06-04

Since last post: 505 days
Last activity: 339 days
Posted on 05-16-04 03:58 AM Link | Quote
Uber thanks guys.

Don't feel stupid buddy- I'm the one who didn't have a clue
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