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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Palettes and YY-CHR | | | |
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Keikonium Banned Level: NAN Posts: 89/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
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I have replaced the mega mole with another spirit that has NONE of the same colours as the mega mole. The new spirit works fine but the colours are all messed up when viewd in the game and in LM. I can get the colours to look normal in LM by changing the pallet but it makes all the other colours of the level messed up. Pretty much the new spirit is a giant turtal and its all red, yellow, blue etc. How do I fix this? EDIT: if any MODS can change the post title to how pallet is supposed to be spelled that would be great. (edited by playstation3 on 05-12-04 10:53 PM) |
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asdf Cukeman Level: 28 Posts: 49/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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Re-color the sprite, or work with it. | |||
Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 142/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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Use the last 8 colors of the palette, that way you can maintain the palettes of whatever sprites use the first 8. EDIT: Actually, as it turns out, Mega Moles use the same palette as Mario. Looks like you'll have to do some palette juggling to get things to look right. (edited by Juggling Joker on 05-12-04 11:11 PM) |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Palettes and YY-CHR | | | |