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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Palettes and YY-CHR | |
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Keikonium
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Since: 04-02-04

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Posted on 05-13-04 07:51 AM Link | Quote
I have replaced the mega mole with another spirit that has NONE of the same colours as the mega mole. The new spirit works fine but the colours are all messed up when viewd in the game and in LM. I can get the colours to look normal in LM by changing the pallet but it makes all the other colours of the level messed up. Pretty much the new spirit is a giant turtal and its all red, yellow, blue etc. How do I fix this?

EDIT: if any MODS can change the post title to how pallet is supposed to be spelled that would be great.


(edited by playstation3 on 05-12-04 10:53 PM)
asdf

Cukeman
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Posted on 05-13-04 07:55 AM Link | Quote
Re-color the sprite, or work with it.
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
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Since: 03-15-04
From: Wyoming

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Posted on 05-13-04 08:07 AM Link | Quote
Use the last 8 colors of the palette, that way you can maintain the palettes of whatever sprites use the first 8.

EDIT: Actually, as it turns out, Mega Moles use the same palette as Mario. Looks like you'll have to do some palette juggling to get things to look right.


(edited by Juggling Joker on 05-12-04 11:11 PM)
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