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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Complete your damn hacks | | | |
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hhallahh Bob-Omb Level: 38 Posts: 199/607 EXP: 365476 For next: 4971 Since: 03-15-04 From: Portland, OR Since last post: 73 days Last activity: 60 days |
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I'm pretty sure that most SMW hacks are never completed. Which, of course, is a huge shame, because merely by its being incomplete, people are a lot less likely to play it. I'd probably finish every complete hack available before I got bored and tried the incomplete ones, even if the abandoned hack would've been the best thing ever. Point being, if you've lost interest in your hack, don't just leave it to rot. Make a final level or something, and release it as complete. If you do it well, no one will ever know the better. And people will play it and enjoy it. Ideally, you'd create your last world early on, so that you could just attach it to wherever you gave up and call it quits. Things like Robomb's Quest being incomplete... that's a real tragedy, because they were so close. And it'd only take a little work to finish up. If you're not interested in completing your hack, that's okay... but you really should make a little effort to be able to present it publically. Yea. x_X Just my thoughts. [Edit] I'm not trying to tell people what to do, just say that it would be in the hacker's best interest, if he's losing his hacking drive, to use the last of his energies to just conclude things. It makes for a much more presentable hack, and it doesn't require much effort. Granted, if you really don't care what happens to your work, then, by all means... don't complete your damn hack. (edited by hhallahh on 05-04-04 09:46 PM) |
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Yoshi Dude XKEEPER STOLE MY CAR KEYS Level: 79 Posts: 354/3271 EXP: 4572680 For next: 6787 Since: 03-15-04 From: give me a number folks. Since last post: 3 hours Last activity: 2 hours |
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" If you're not interested in completing your hack, that's okay" Obviously it isn't. Ok ok.. I don't think final levels or anything should be forced, or they won't have the same quality as the other levels, and it'll be a letdown.. this applies to a lot of other situations also (THE MATRIX LOL) |
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knuck Hinox Banned until 19-58-5815: trolling, flaming, spamming, being a general fucktard... Level: 62 Posts: 263/1818 EXP: 1894574 For next: 90112 Since: 03-15-04 Since last post: 14 hours Last activity: 9 hours |
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wtf i mean WTF You wanna us to finish our hacks? If we quit a hack it is because we don't give a damn about it anymore. If we released final levels, good. If not, deal with it. My hack is 2 years old and i don't feel like making a final level for it. Mostly because no one cares. And hey, like YD said, the final level would suck if we were forced to make one. (edited by knuck on 05-04-04 09:31 PM) |
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hhallahh Bob-Omb Level: 38 Posts: 200/607 EXP: 365476 For next: 4971 Since: 03-15-04 From: Portland, OR Since last post: 73 days Last activity: 60 days |
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I'm not saying anyone has to, just that it would be a good, efficient idea with a low marginal rate of expenditure / payoff. In the end, of course, it's the choice of the designer, but it's really a good choice, if he wants people to play his hack.. And the Matrix wasn't forced. It just sucked regardless. (edited by hhallahh on 05-04-04 09:36 PM) |
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Weasel Missionary in Peru Level: 34 Posts: 268/454 EXP: 236444 For next: 17207 Since: 03-15-04 From: Washington Since last post: 467 days Last activity: 339 days |
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I must say, this doesn't sound like you thought this through very seriously XD You sound like a mother who is fed up with her kids because they don't want to eat the rest of their food. But you want them to at least finish chewing what they were eating, regardless of the fact that it could be a piece of meat fat or simply taste terrible, but you find it very necessary for them to digest it anyway. This will make the kids mad and they will hate you for life and they will go on Jerry Springer and blame their emotional problems on you. All because you're fed up with their lack of finishing their food. |
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hhallahh Bob-Omb Level: 38 Posts: 201/607 EXP: 365476 For next: 4971 Since: 03-15-04 From: Portland, OR Since last post: 73 days Last activity: 60 days |
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You're taking it the wrong way. It's just a suggestion, although I gave I made it sound too imperative. It's like if I said "Use ExGFX in your damn hacks" or "Use a custom OW in your damn hacks"... sure, you don't have to, but you're gonna end up with a bad product without it. I mean, if you've completely given up and don't care, fine. But I doubt this is usually the case, so I think it's a good idea to use the last of your energy to just make an ending. | |||
Kefka Indefinitely Unbanned Level: 81 Posts: 1323/3392 EXP: 4826208 For next: 166641 Since: 03-15-04 From: Pomona, CALIFORNIA BABY! Since last post: 4 hours Last activity: 4 hours |
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Originally posted by Yoshi Dude Actually, it could be quite the contrary. This has been discussed once in this forum... I can't remember who all posted it, but I know Kyouji was in the convo. If you have several ideas for your hack, then it may be ideal to implement most to all of your ideas in your last world. Therefore, you can make the others more simple... yea... but you need to be GOOD to do that. If you aren't good, then you probably can't get away with it |
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Knuckles T15X Keese Level: 20 Posts: 73/134 EXP: 37896 For next: 4543 Since: 03-15-04 From: ROM Hackville, SMASHachussetts Since last post: 109 days Last activity: 11 days |
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I'm taking a different route. Yes, YASMWRH is *gasp* canned for now. But don't worry, The ExGFX Workshop Demo *IS* YASMWRH, with a new name! | |||
BookReader Ninji Level: 25 Posts: 127/232 EXP: 86317 For next: 3303 Since: 03-15-04 From: Albuquerque, New Mexico (Land of Disenchantment) Since last post: 22 days Last activity: 2 days |
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You know my first hack was completed. It | |||
Atma X Bandit Level: 43 Posts: 163/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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I'm starting to lose interest in SMW hacking too (just at the moment), The main reason for this is because I can't make certain things in my hack because Lunar Magic still can't change some of the important things. An editor isn't complete if only most of it's done. Another reason is that it takes to long to make custom Gfx, and Music editing isn't yet availible. Anyway, I'll probally take some time off from making my hack for a little while, but I'll come back to it for sure in a little bit. Here's the latest version of it so far. http://home.comcast.net/~atma-x/SuperMarioWorldUltima.htm (a much faster site than Freewebs!) Also, I've been taking a lot of interest in 3D Game Making right now, I plan to make a 3D-looking (2D platform style) Mario Game some time. It'll look much better than all those other homebrew 3D games too. The 3D Game Maker I'm using is the most Profesionally desinged one that I've ever seen. It allows you to make 3D Objects using up to 1000 sides, so the Objects will be really smooth, instead of being all blocky like in other 3D games that I've seen (it even allows you to bend the objects in several ways, this comes in really handy for making bent Pipes like in Mario 3, and DW: TLC). The Objects will also use more than one texture, as this Editor alows you do that. It also has hundreds of other features that I've never even seen in another 3D Game Making Program, and many options that I've never even heard about before. The program is called "Cosmos" and it's made by "Radish Works". This one is definatly not a waste of time like 3D Game Studio and others like it. And there's a really good tutorial to go along with it. (edited by Atma X on 05-05-04 03:57 PM) (edited by Atma X on 05-05-04 03:58 PM) |
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KATW King Yoshi "If you stare at something long enough, it can be funny." Level: 86 Posts: 563/3959 EXP: 6087979 For next: 54128 Since: 03-15-04 Since last post: 7 hours Last activity: 5 hours |
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With the amount of unfinished hacks out there, Im suprised nobody has tried to get permission to pull all the levels together to actually complete a hack.... wait, no Im not. But the thing is, if you arent going to finish a hack, don't publisize a demo. Hust like hhallahh said, tack on a few levels and change the OW a bit and call it a day. Just make sure its good.... please.... |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 561/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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I'm finishing... slowly... | |||
Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 130/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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With almost a year of on and off work on my hack, I'm almost done with 10 levels! Yippee! | |||
Kefka Indefinitely Unbanned Level: 81 Posts: 1440/3392 EXP: 4826208 For next: 166641 Since: 03-15-04 From: Pomona, CALIFORNIA BABY! Since last post: 4 hours Last activity: 4 hours |
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Originally posted by Juggling Joker In your own defense, it probably took you forever to insert your own custom made graphics. (or at the very least make the graphics, period) |
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BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 164/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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I'm with Juggling Joker here, though I think I have a few less fully-completed levels... | |||
Atma X Bandit Level: 43 Posts: 166/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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It takes too long to insert custom gfx, and also having to set up the 16x16 tiles on top of that. It's easy, but a long process. And that's why I haven't had a lot of time to complete a lot of my levels, as far as the layout goes. (edited by Atma X on 05-07-04 02:46 AM) |
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Sendy Shyguy Level: 17 Posts: 27/93 EXP: 21726 For next: 3017 Since: 03-25-04 From: South of UK Since last post: 55 days Last activity: 53 days |
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Atma, I think the problem with your hack is you used too many tiles per tileset. I mean if I'm feeling like splashing out I'll have 20-30 unique blocks for making the scenery for a particular tileset, but you have like 100 or so per tileset. It looks beautiful but I think it's too extravagent and too difficult to manage within the context of SMW, which wasn't meant to handle that amount of tiles. I mean I think detail is important (if not essential), but... well... how you took the time to set up all those blocks amazes me! How is your hack going? |
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Kitten Yiffer Purple wand Furry moderator Vivent l'exp����¯�¿�½������©rience de signalisation d'amusement, ou bien ! Level: 135 Posts: 1450/11162 EXP: 28824106 For next: 510899 Since: 03-15-04 From: Sweden Since last post: 3 hours Last activity: 4 min. |
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Well I released a uncomplete hack recently, but that was just becuse I wanted it released. And yeah it's sucky to... I can say this, I am currently bored on SMW hacking. I just want to hack another game... |
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Kefka Indefinitely Unbanned Level: 81 Posts: 1453/3392 EXP: 4826208 For next: 166641 Since: 03-15-04 From: Pomona, CALIFORNIA BABY! Since last post: 4 hours Last activity: 4 hours |
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Originally posted by Kitten Yiffer Where may I find this "crappy hack" of yours? Oh, btw, hack Kirby's Adventure or Kirby's Dream Land if you're bored, like I'm doing |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 663/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Kirby's Adventure? That reminds me. First you draw a circle, then you dot the eyes, add a great big smile and presto, it's Kirby! |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Complete your damn hacks | | | |