Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - Screenshots for my FF1 hack | |
Pages: 1 2Add to favorites | "RSS" Feed | Next newer thread | Next older thread
User Post
NightHawk

Bob-Omb
Level: 39

Posts: 26/621
EXP: 374743
For next: 30028

Since: 03-26-04
From: Switzerland

Since last post: 432 days
Last activity: 339 days
Posted on 05-02-04 11:13 AM Link | Quote
Well, I was going to post screenshots now, but... I don't have any webspace to post them to!
Can anyone help me out with this?
The pictures aren't very big (the largest is just over 3KB).
Xkeeper
The required libraries have not been defined.
Level: NAN

Posts: -4516/-863
EXP: NAN
For next: 0

Since: 03-15-04

Since last post: 2 hours
Last activity: -753366 sec.
Posted on 05-02-04 11:53 AM Link | Quote
Have AIM?



XkeeperNaN. I can put them up for a bit.
NightHawk

Bob-Omb
Level: 39

Posts: 27/621
EXP: 374743
For next: 30028

Since: 03-26-04
From: Switzerland

Since last post: 432 days
Last activity: 339 days
Posted on 05-02-04 11:57 AM Link | Quote
Originally posted by 404
Have AIM?
No, I don't. I have YIM and ICQ though.
Xkeeper
The required libraries have not been defined.
Level: NAN

Posts: -4515/-863
EXP: NAN
For next: 0

Since: 03-15-04

Since last post: 2 hours
Last activity: -753366 sec.
Posted on 05-02-04 12:15 PM Link | Quote
Originally posted by NightHawk
Originally posted by 404
Have AIM?
No, I don't. I have YIM and ICQ though.
239515532.
NightHawk

Bob-Omb
Level: 39

Posts: 28/621
EXP: 374743
For next: 30028

Since: 03-26-04
From: Switzerland

Since last post: 432 days
Last activity: 339 days
Posted on 05-02-04 01:33 PM Link | Quote
Well, 404 helped me store the images, so here are the first 3 screenshots.







Those are the only 3 screens where my changes are visible at the moment, but I'll have more later
Kefka
Indefinitely Unbanned
Level: 81

Posts: 1222/3392
EXP: 4826208
For next: 166641

Since: 03-15-04
From: Pomona, CALIFORNIA BABY!

Since last post: 4 hours
Last activity: 4 hours
Posted on 05-02-04 08:17 PM Link | Quote
Whoa, a whole new magic system! Wowzas!
NightHawk

Bob-Omb
Level: 39

Posts: 31/621
EXP: 374743
For next: 30028

Since: 03-26-04
From: Switzerland

Since last post: 432 days
Last activity: 339 days
Posted on 05-02-04 09:00 PM Link | Quote
Originally posted by Kefka
Whoa, a whole new magic system! Wowzas!
Hehe, I'm not even finished with the magic system, lol. Next on my list is to complete the changeover to an MP system (not many subroutines left to patch for that), and then to make the spells more like later FFs (Fire, Ice, and Bolt all in the same levels, for example). If I can, I'll even make Life and Life2 functional in battle, but I can't promise yet (I'll see what I can do though).
Slash Dafter

Kodondo
Level: 38

Posts: 149/584
EXP: 338934
For next: 31513

Since: 04-04-04
From: E. Millinocket, ME

Since last post: 9 hours
Last activity: 9 hours
Posted on 05-06-04 01:49 AM Link | Quote
Keep up the work. It looks cool.
Kefka
Indefinitely Unbanned
Level: 81

Posts: 1346/3392
EXP: 4826208
For next: 166641

Since: 03-15-04
From: Pomona, CALIFORNIA BABY!

Since last post: 4 hours
Last activity: 4 hours
Posted on 05-06-04 02:48 AM Link | Quote
I hear that SOMEONE who we might all know as Mr. FF hacker

*ahem* Well, he gave you a lot of nice info because he abandoned his great looking hack... are you going to take any of the ASM hacks from "Mr. FF Hacker's" hack to yours?
Wlokos

Red Paratroopa
Level: 22

Posts: 62/176
EXP: 54880
For next: 3470

Since: 04-29-04

Since last post: 11 days
Last activity: 10 days
Posted on 05-06-04 05:30 AM Link | Quote
Looks awesome.. Have you started editing the world map and stuff yet?
NightHawk

Bob-Omb
Level: 39

Posts: 32/621
EXP: 374743
For next: 30028

Since: 03-26-04
From: Switzerland

Since last post: 432 days
Last activity: 339 days
Posted on 05-06-04 09:05 AM Link | Quote
Originally posted by Kefka
I hear that SOMEONE who we might all know as Mr. FF hacker

*ahem* Well, he gave you a lot of nice info because he abandoned his great looking hack... are you going to take any of the ASM hacks from "Mr. FF Hacker's" hack to yours?
Well, I wasn't going to say anything about that until I was done merging things (that's what I've been busy with since Sunday, lol), but... yep
Specifically:
- new music system (have to use mapper #19 for it instead of mapper #1 though)
- animated oceans (he also told me that other animations wouldn't be difficult, so I'll look into that)
- treasure chests that open, and
- day/night system

And the best thing, is the he ( ) gave me a fully disassembled ROM which can be re-assembled -- which means I don't have to use a hex editor anymore for ASM hacking (YAY!!), and because of the linker, I don't have to go out of my way to make sure things remain at the same addresses (they have to remain in the same banks though, but that's not a problem).

Originally posted by Wlokos
Looks awesome.. Have you started editing the world map and stuff yet?
No. And I don't think I really will -- this is more of an engine hack than anything to do with the plot or graphics, so I don't think I'll change those kinds of things.
dormento

Shyguy
Level: 17

Posts: 14/99
EXP: 24075
For next: 668

Since: 03-15-04
From: Esteio - Brasil

Since last post: 182 days
Last activity: 161 days
Posted on 05-06-04 09:47 AM Link | Quote
Disch is truly leet.

The complete FF1 working disassemble will revolutionize rom hacking.
Kefka
Indefinitely Unbanned
Level: 81

Posts: 1398/3392
EXP: 4826208
For next: 166641

Since: 03-15-04
From: Pomona, CALIFORNIA BABY!

Since last post: 4 hours
Last activity: 4 hours
Posted on 05-06-04 10:01 AM Link | Quote
Originally posted by dormento
Disch is truly leet.

The complete FF1 working disassemble will revolutionize rom hacking.


Well, I'd say it'd revolutionize FF hacking... but the music engine hack will definitely affect all rom hacking
NightHawk

Bob-Omb
Level: 39

Posts: 36/621
EXP: 374743
For next: 30028

Since: 03-26-04
From: Switzerland

Since last post: 432 days
Last activity: 339 days
Posted on 05-06-04 10:29 AM Link | Quote
Originally posted by Kefka
Originally posted by dormento
Disch is truly leet.

The complete FF1 working disassemble will revolutionize rom hacking.


Well, I'd say it'd revolutionize FF hacking... but the music engine hack will definitely affect all rom hacking
Once I'm finished porting my hack into it, it'll definitely make me a lot more productive with my hack -- it'll be a LOT easier than hand-assembling and then inserting my hacks with a 6502 manual and a hex editor...
dormento

Shyguy
Level: 17

Posts: 15/99
EXP: 24075
For next: 668

Since: 03-15-04
From: Esteio - Brasil

Since last post: 182 days
Last activity: 161 days
Posted on 05-06-04 09:38 PM Link | Quote
Indeed. I feel we are coming to the golden age.
Maybe we should start a complete dissassembly project? A library of complete genuine 6502 software.
Gavin

Fuzzy
Rhinoceruses don't play games. They fucking charge your ass.
Level: 43

Posts: 51/799
EXP: 551711
For next: 13335

Since: 03-15-04
From: IL, USA

Since last post: 13 hours
Last activity: 13 hours
Posted on 05-07-04 01:16 AM Link | Quote
Originally posted by dormento
Indeed. I feel we are coming to the golden age.
Maybe we should start a complete dissassembly project? A library of complete genuine 6502 software.



check out http://6502.org for helpfull 6502 routines: includes 16,32 bit math, bubble sorting, etc.

as well as the already-been-made-since-at-least-2001 6502 NES ASM Specific Library of code called Glow: http://home.earthlink.net/~joker21/ beat ya to the punch, mate
dormento

Shyguy
Level: 17

Posts: 16/99
EXP: 24075
For next: 668

Since: 03-15-04
From: Esteio - Brasil

Since last post: 182 days
Last activity: 161 days
Posted on 05-07-04 03:04 AM Link | Quote
Thx Gavin, i already knew about glow, but by library i meant a complete disassemble of most (if not all ) classic nes games. Imagine what would DD be capacle of if he had in his posession a complete working disassemble of smb3...

Several classics have been disassemnbled already (smb1, ff, castlevania)... it would be just too cool to have it all.

(Of course it would have to have a "comment/documentation project", to make all of the routines understandable - like which part of the code does what - and compiler specific tweaks to get it working right).
Kefka
Indefinitely Unbanned
Level: 81

Posts: 1439/3392
EXP: 4826208
For next: 166641

Since: 03-15-04
From: Pomona, CALIFORNIA BABY!

Since last post: 4 hours
Last activity: 4 hours
Posted on 05-07-04 10:00 AM Link | Quote
Nighthawk, also make sure you stick Gavin's joystick routine into the FF1 rom I tried that routine in his doc, and it f*********** (I didn't count the *s) pwnz!
NightHawk

Bob-Omb
Level: 39

Posts: 41/621
EXP: 374743
For next: 30028

Since: 03-26-04
From: Switzerland

Since last post: 432 days
Last activity: 339 days
Posted on 05-07-04 01:44 PM Link | Quote
Originally posted by Kefka
Nighthawk, also make sure you stick Gavin's joystick routine into the FF1 rom I tried that routine in his doc, and it f*********** (I didn't count the *s) pwnz!
Ehm... why would I do that? What would be the advantages of his routine over the one that's already in the ROM?

I assume you're talking about the one in this doc here?
http://home.earthlink.net/~joker21/NESprgmn.txt
Gavin

Fuzzy
Rhinoceruses don't play games. They fucking charge your ass.
Level: 43

Posts: 52/799
EXP: 551711
For next: 13335

Since: 03-15-04
From: IL, USA

Since last post: 13 hours
Last activity: 13 hours
Posted on 05-07-04 07:24 PM Link | Quote
Originally posted by NightHawk
Originally posted by Kefka
Nighthawk, also make sure you stick Gavin's joystick routine into the FF1 rom I tried that routine in his doc, and it f*********** (I didn't count the *s) pwnz!
Ehm... why would I do that? What would be the advantages of his routine over the one that's already in the ROM?

I assume you're talking about the one in this doc here?
http://home.earthlink.net/~joker21/NESprgmn.txt


ah, no, not exactly.

Kefka was referring to my documentation of FF1's joystick routine, made it a long while ago. it's kinda old now.

no offense to gbaguy, i'm sure he chose the code he used for simplicity, ( for the sake of whoever follows that tutorial) but that joystick routine is god awful ugly

seeing most of the things Nighthawk has done with his hack, i'm guessing he's already encountered similar routines such as FF1's or just simply saw it and knew it. *gavin shrugs*

I originally had to study joystick routine's for a hack i made to add to my existing hack, back when i knew some-what considerably less about NES dev and the such. It was the B-Button Dash one, where you hold the B-Button (obviously) and can run on world maps and towns.
Pages: 1 2Add to favorites | "RSS" Feed | Next newer thread | Next older thread
Acmlm's Board - I2 Archive - Rom Hacking - Screenshots for my FF1 hack | |


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.020 seconds.