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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - What is Checksum? | |
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js13

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Since: 04-24-04
From: webster,tx

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Posted on 05-02-04 02:21 AM Link | Quote
can someone explain this to me, i found it while exploring Hack-o-Matic. (Great program btw)
Darth Coby

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Dacht je nou echt dat ik gebroken was? Nee toch?
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zonder clic heb je geen kloten tjap... bitch
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Posted on 05-02-04 05:57 AM Link | Quote
A checksum is something that checks if some bytes are a certain sum. Just like it says. It's to make sure the program stays unaltered.
There are ways around the checksum though, say the checksum is set to check three bytes, and they have to add up to $15 and the bytes are 05 05 05. To edit those and now trigger the checksum you could do something like 03 06 06. That would still give $15 and the checksum wouldn't complain. OR you could just point the checksum to another location in the ROM and always give it those bytes. But that's a bit more advanced.
Kefka
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Posted on 05-02-04 06:02 AM Link | Quote
Checksum= security guard for certain parts of the program it is meant to protect, in short. You can hack them though so that you can alter the protected part of the program
frantik

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Posted on 05-02-04 06:27 AM Link | Quote
it's the sum of a certain list of values that is used to check the integrity of the data
DahrkDaiz

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Posted on 05-02-04 07:41 AM Link | Quote
Or you can go in and just NOP the checksum routine out of the game ;D
MathOnNapkins

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Posted on 05-02-04 09:32 AM Link | Quote
^ That's my preferred method. Losing corrupted save games sucks (for hacking at least)
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
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Posted on 05-03-04 02:18 AM Link | Quote
Yes, except that the checksum he's referring to is the global sum of a GB ROM. Some emulators don't like it when they're wrong.
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