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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Object 2C...Reserved for "Future Use by Lunar Magic"? | | | |
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asdf Cukeman Level: 28 Posts: 33/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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What's up with this object? You'll need to use insert manual in order to get it. It's a white block that looks no different from the ones LM says are null, but this one says "Reserved for Future Use..." Exactly WHAT are you trying to pull, Fu? | |||
knuck Hinox Banned until 19-58-5815: trolling, flaming, spamming, being a general fucktard... Level: 62 Posts: 226/1818 EXP: 1894574 For next: 90112 Since: 03-15-04 Since last post: 14 hours Last activity: 9 hours |
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Originally posted by asdf This is old. I remember seeing it in like, LM1.41 or something. Maybe there was no custom blocks inserter back then. But you can forget about it , Fu is not maikng new versions of LM . |
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Toadeeboy Banned for being a flaming jackass, thinking he could get away with it by stating he's only doing it in his last post. Level: 27 Posts: 151/264 EXP: 104840 For next: 11319 Since: 03-15-04 From: Inside Paper Mario Since last post: 502 days Last activity: 339 days |
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I don't think he's stopped making new versions. The editor's not exactly PERFECT, so it'll probably have new versions every so often. | |||
Kefka Indefinitely Unbanned Level: 81 Posts: 1019/3392 EXP: 4826208 For next: 166641 Since: 03-15-04 From: Pomona, CALIFORNIA BABY! Since last post: 4 hours Last activity: 4 hours |
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Originally posted by knuckOriginally posted by asdf He's not? Funny, he was working on it just the other day... |
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Phoenix21692 Goomba Level: 11 Posts: 9/34 EXP: 4837 For next: 1148 Since: 03-17-04 From: NY Since last post: 167 days Last activity: 31 days |
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The future versions will probably be bug fixes; I presume. | |||
FuSoYa Defender of Relm Level: 26 Posts: 47/255 EXP: 99529 For next: 2746 Since: 03-15-04 From: Moon Since last post: 7 days Last activity: 7 hours |
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SMW has a few unused/unimplemented object commands that LM makes use of for various features. By marking a few of them as "reserved", I'm simply pointing out to ASM hackers that if I ever wish to create a new feature that uses an object command, those will be the first ones I'll be using, so it would be best not to try and use them for your own purposes. Although no one else I know of uses object commands for hacking anyway... Direct Map16 Access is already there for level building, and there are far more easier ways for activating custom ASM hacks. It's convenient for LM to use, but only because it has to parse the level data anyway. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Object 2C...Reserved for "Future Use by Lunar Magic"? | | | |