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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - EXGFX HELP | |
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goldangel

Red Paragoomba
Level: 14

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Since: 04-11-04
From: mushroom kindom in the toad house

Since last post: 59 days
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Posted on 04-22-04 07:31 AM Link | Quote
I CAN'T INSERT A EXGFX im gonna crazy i have see the instruction on the stickies post its dont work




in the editor (its the smb3grass in the exgfx workshop)





in the directmap 16 acces


(ahh and thankyou for the photobucket link i love it!!)


(edited by goldangel on 04-21-04 10:34 PM)
(edited by goldangel on 04-21-04 10:35 PM)
(edited by goldangel on 04-21-04 10:38 PM)
asdf

Cukeman
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Since: 03-16-04

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Posted on 04-22-04 07:50 AM Link | Quote
Completely normal. You need to set up the tiles in the Map16 editor. All ExGFX does that, unless it was made in the same style as the original games.
goldangel

Red Paragoomba
Level: 14

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Since: 04-11-04
From: mushroom kindom in the toad house

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Posted on 04-22-04 07:52 AM Link | Quote
hoo i dont load the directmap data hooo thx man!
ExKay
Somebody set up us the bomb!
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Since: 03-15-04
From: Hannover, Germany

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Posted on 04-23-04 12:24 AM Link | Quote
But don't forget to insert the GFX after insert the ExGFX, because ExGFX are 3bpp and Lunar Magic converts them into 4bpp by inserting the GFX.
Then it should work.
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
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Since: 03-15-04
From: Belgium

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Posted on 04-23-04 02:40 AM Link | Quote
Questions about ExGFX should be asked in the ExGFX Workshop page.
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