Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - ExGFX Are A Pain | |
Pages: 1 2Add to favorites | "RSS" Feed | Next newer thread | Next older thread
User Post
Mariofan05

Goomba
Level: 6

Posts: 20/34
EXP: 642
For next: 265

Since: 10-23-05

Since last post: 10 hours
Last activity: 10 hours
Posted on 11-01-05 05:43 AM Link | Quote
o yea I Got All This Junk

How to use downloaded ExGFX from the Workshop
1) After downloading the pack, decompress the archive with WinZip, WinRAR, WinACE, PKUNZIP, StuffIt Expander, whatever you use.
2) Open up the directory you uncompressed the files to. You should have at least these files:
graphics_name.bin
Map16Page.bin
Map16PageG.bin
You may also have a pallette in .TPL format.
3) If you haven't already, create a folder in the same folder as your hack's ROM and name it "ExGFX" (case sensitive).
4) Rename the file "graphics_name.bin" to "ExGFXxx.bin" where xx = a hexidecimal number from 80 to FFF
5) Put the "ExGFXxx.bin" file into the folder "ExGraphics"
6) Put the files "Map16Page.bin" and "Map16PageG.bin" into the same folder as your hack.
7) Open Lunar Magic and open your hack.
8) Go to whatever level you wish to use the graphics, like a blank "TEST" level, and clear ALL the objects in the level.
9) Insert the ExGFX by clicking the Yellow Mushroom in the toolbar.
10) Now open the "Super GFX Bypass" window by clicking "Tools" -> "Super GFX Bypass..."
11) Check off the graphics bypass option, then click the dropdown menu for FG3, and select the hexadecimal number you chose for your ExGFX. Click OK.
12) Now open the Map16 Tile Editor
13) Using up and down, go to the page you wish to isert your blocks, and hit F3. Click Yes.
14) You are now ready to build! Open up the Background Objects selector, and go to "Direct Access Map16" and open your page. If the GFX look funky, and you haven't hacked the pallettes, then you need to insert a pallette. Check the Lunar Magic help file for any additional info on Lunar Magic, or feel free to ask in the ExGFX Workshop topic at the top of this forum about any ExGFX inquiries.


But How Do You Get Rid Of All The Garbled Mess
SoNotNormal

Fuzzy
Level: 34

Posts: 780/793
EXP: 248340
For next: 5311

Since: 07-01-05
From: Canada, eh?

Since last post: 6 hours
Last activity: 6 hours
Posted on 11-01-05 05:50 AM Link | Quote
There shouldn't be a garbled mess, unless you did something wrong
Nebetsu

Shmee
Level: 55

Posts: 1572/1574
EXP: 1291130
For next: 23059

Since: 09-01-04
From: Nebland

Since last post: 3 hours
Last activity: 1 hour
Posted on 11-01-05 05:54 AM Link | Quote
Is that picture a screenshot of what's wrong? If so, your pallets are messed. If that's what you wanted for that pipe and that's just some random screenshot, please post a screenshot.
Mariofan05

Goomba
Level: 6

Posts: 22/34
EXP: 642
For next: 265

Since: 10-23-05

Since last post: 10 hours
Last activity: 10 hours
Posted on 11-01-05 05:56 AM Link | Quote
I Just like posting screen shots of things and no its not the problomb its that i guess i need to insert a plattlet is all i guess or thats what i got from the end of it
mvent2

Paragoomba
Level: 14

Posts: 73/73
EXP: 10454
For next: 2617

Since: 01-25-05
From: Brisbane, Australia

Since last post: 1 day
Last activity: 2 days
Posted on 11-01-05 06:47 AM Link | Quote
That third pipe overlaps a screen boundary (Click on the blue POW door in the toolbar to see). You have to move the pipe because each pipe tile changes its pallette depending on what screen it is in. If one half of the pipe is in one screen and the other half is in another screen, the whole pipe will use two different pallettes and it'll look very bad.
XPeter

Fuzz Ball
Level: 42

Posts: 952/963
EXP: 501695
For next: 19667

Since: 01-24-05
From: South Ireland

Since last post: 1 hour
Last activity: 26 min.
Posted on 11-01-05 02:43 PM Link | Quote
Whoa, work on your punctuation man. Your POST is a garbled mess.

And yeah, if you followed Coby's instructions properly, your ExGFX should work fine.
TapTap

Nipper Plant
Level: 24

Posts: 353/405
EXP: 68995
For next: 9130

Since: 08-22-05
From: Yoshi's Island
Current Posting Mode: Spree

Since last post: 7 hours
Last activity: 6 hours
Posted on 11-01-05 05:30 PM Link | Quote
And, please stop making off-topic screens and stuff in your posts. if you're not talking about that, put it in your signiture or add a Line to it with <hr>.

Garbled Mess? Sounds like you need to use new Map16 tiles. they should come with it, too.


(edited by TapTap on 11-01-05 08:31 AM)
Mariofan05

Goomba
Level: 6

Posts: 24/34
EXP: 642
For next: 265

Since: 10-23-05

Since last post: 10 hours
Last activity: 10 hours
Posted on 11-01-05 10:20 PM Link | Quote
In number 14 i cant find the Background Objects selector, Or The
"Direct Access Map16" So becuse of this now i belleve its screwd up
XPeter

Fuzz Ball
Level: 42

Posts: 960/963
EXP: 501695
For next: 19667

Since: 01-24-05
From: South Ireland

Since last post: 1 hour
Last activity: 26 min.
Posted on 11-02-05 12:16 AM Link | Quote
Duh, read the Lunar Magic Help File and stop bothering us with stupid questions.
Mariofan05

Goomba
Level: 6

Posts: 28/34
EXP: 642
For next: 265

Since: 10-23-05

Since last post: 10 hours
Last activity: 10 hours
Posted on 11-02-05 12:37 AM Link | Quote
I read the help file i cant solve what im doing im quite jamed and my stinkin GFX editor doesnt work on the files stored in the rom can someone tell me a windows GFX editor that works I tryed Tile Layer Pro and it doesnt work ill try finding one but it will be hard.
Cruel Justice

XD
Level: 55

Posts: 1384/1384
EXP: 1253266
For next: 60923

Since: 03-20-04
From: Darkwoods Penetentiary

Since last post: 11 hours
Last activity: 7 hours
Posted on 11-02-05 01:03 AM Link | Quote
Okay, look up YY-CHR, it may help but I cannot guarantee your satisfaction. Ifyou have a problem by then, pm someone(a mod) who would know (Smallhacker, hyperhacker, etc.)
Mariofan05

Goomba
Level: 6

Posts: 29/34
EXP: 642
For next: 265

Since: 10-23-05

Since last post: 10 hours
Last activity: 10 hours
Posted on 11-02-05 01:46 AM Link | Quote
Its not working do these things open bin files otherwise im jammed
TapTap

Nipper Plant
Level: 24

Posts: 367/405
EXP: 68995
For next: 9130

Since: 08-22-05
From: Yoshi's Island
Current Posting Mode: Spree

Since last post: 7 hours
Last activity: 6 hours
Posted on 11-02-05 01:48 AM Link | Quote
They can open BIN files, you just need to switch to 4bpp snes mode. for YY-CHR, just change the drop-down box to 4bpp SNES.
Mariofan05

Goomba
Level: 6

Posts: 30/34
EXP: 642
For next: 265

Since: 10-23-05

Since last post: 10 hours
Last activity: 10 hours
Posted on 11-02-05 01:54 AM Link | Quote
How?
?
?
TapTap

Nipper Plant
Level: 24

Posts: 368/405
EXP: 68995
For next: 9130

Since: 08-22-05
From: Yoshi's Island
Current Posting Mode: Spree

Since last post: 7 hours
Last activity: 6 hours
Posted on 11-02-05 01:56 AM Link | Quote
Come on, if you're going to ask us how, at least ask us want you want to know how to do.
Mariofan05

Goomba
Level: 6

Posts: 31/34
EXP: 642
For next: 265

Since: 10-23-05

Since last post: 10 hours
Last activity: 10 hours
Posted on 11-02-05 01:58 AM Link | Quote
how do you Switch The Files From 3bpp to 4bpp
TapTap

Nipper Plant
Level: 24

Posts: 370/405
EXP: 68995
For next: 9130

Since: 08-22-05
From: Yoshi's Island
Current Posting Mode: Spree

Since last post: 7 hours
Last activity: 6 hours
Posted on 11-02-05 02:06 AM Link | Quote
Find the box that says 2BPP NES and click on it and find 4BPP SNES and click on it. the graphics should look good now.
Mariofan05

Goomba
Level: 6

Posts: 32/34
EXP: 642
For next: 265

Since: 10-23-05

Since last post: 10 hours
Last activity: 10 hours
Posted on 11-02-05 02:08 AM Link | Quote
The problomb is i cant get the gfx to load
Tatrion

Red Cheep-cheep
Level: 18

Posts: 191/215
EXP: 27181
For next: 2716

Since: 08-20-05

Since last post: 8 hours
Last activity: 7 hours
Posted on 11-02-05 02:19 AM Link | Quote
Did you extract them
Mariofan05

Goomba
Level: 6

Posts: 33/34
EXP: 642
For next: 265

Since: 10-23-05

Since last post: 10 hours
Last activity: 10 hours
Posted on 11-02-05 02:22 AM Link | Quote
i Fixed it
Pages: 1 2Add to favorites | "RSS" Feed | Next newer thread | Next older thread
Acmlm's Board - I2 Archive - Super Mario World hacking - ExGFX Are A Pain | |


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.014 seconds.