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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - SMW Newlands - Short Demo | |
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Posted on 10-30-05 07:14 AM Link | Quote
I decided to start working on this again. However, I need some input, as I don't know whether or not to make the first world ice.

First, some screenshots. Hover over them for their comment.

Overworld. This is my favorite part of the hack, actually... Exit from a bonus pipe in Frozen Island 1
You're getting near the end... Frozen Fortress.

And, what's the point of the topic without the demo?

Also one last note, this hack MIGHT be hard for some people.
With that said, enjoy.
HyperLamer
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Posted on 10-30-05 08:19 AM Link | Quote
Why not? All looks pretty good. (Kinda odd to have candles in a frozen castle though. )

Also, the alt attribute specifies what text to display when an image won't load. You're looking for the title attribute. IE only displays the alt text because it's a piece of crap.


(edited by HyperHacker on 10-30-05 12:21 AM)
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Posted on 10-30-05 08:33 AM Link | Quote
Originally posted by HyperHacker
Why not? All looks pretty good. (Kinda odd to have candles in a frozen castle though. )

Also, the alt attribute specifies what text to display when an image won't load. You're looking for the title attribute. IE only displays the alt text because it's a piece of crap.


Ah, I didn't even know of that tag.

And I'm probably going to remove the flames from the candles, but leaving the candles there. (They froze, maybe? )
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Posted on 10-30-05 08:39 AM Link | Quote
I like the screenies! Very good. There were a time..... where the future of SMW hacking was dim. People driven to cannibalism.... yoshi's having yoshis! Then there came a man. A man with an awesome hack which NOT ONLY didn't have exGFX, but it was visually great and it looked way more awesome then any other hack combined that lacked exGFX... THAT MAN IA BLOODSTAR!



You are great at level design, man. I can't wait for the full version!
Chris

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Posted on 10-30-05 10:46 AM Link | Quote
The hack looks very well, Bloodstar. I really like how the overworld turned out.
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Posted on 10-30-05 11:36 AM Link | Quote
Chris, "well" is a condition, you mean "good".

Anyway, I'll probably try this out later. The screens look okay, but why aren't you using any ExGFX?
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Posted on 10-30-05 12:54 PM Link | Quote
Originally posted by peter_ac
Chris, "well" is a condition, you mean "good".

Anyway, I'll probably try this out later. The screens look okay, but why aren't you using any ExGFX?


It was originally an attempt at one of kristopher_pearman's challenges to make a hack without ExGFX, which I started back in January.

I recently picked the hack back up, however, and am only using ExGFX to expand upon SMW's default GFX. (for example, having vertical slopes in switch palaces, and thin pipes in caves.)

I may do a GFX hacked version in the future, but my primary aim with this hack is to provide some solid levels to play through.
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Posted on 10-30-05 02:11 PM Link | Quote
Originally posted by Bloodstar

I don't know whether or not to make the first world ice



I personally would say no, because a game should start with easy levels and the ice levels should come later in the game.
But I don't think that really matters, 'cause I think we all played enough hacks to be good enough to beat them. And it really looks good. But I think that the barrier on the bottom left screen (made out of the standart ledge) looks kinda strange.
I only mention negative points because my post would be too long when I write down all positive ones. So don't take it offensive, I like it. Really
Shane -26-

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Posted on 10-30-05 03:58 PM Link | Quote
Screens look nice! I don't think there is a problem with an Ice World being the first although most games and hacks seem to start off with easy worlds like a grass world or something. I personally think using no ExGFX is a good idea. All you need is your imagination to create unique looking levels. (Although I am using ExGFX in my OW on my hack). I'll try this one out.
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Posted on 10-30-05 11:29 PM Link | Quote
Originally posted by Spade
Originally posted by Bloodstar

I don't know whether or not to make the first world ice



I personally would say no, because a game should start with easy levels and the ice levels should come later in the game.
But I don't think that really matters, 'cause I think we all played enough hacks to be good enough to beat them. And it really looks good. But I think that the barrier on the bottom left screen (made out of the standart ledge) looks kinda strange.
I only mention negative points because my post would be too long when I write down all positive ones. So don't take it offensive, I like it. Really

Ice levels don't have to be difficult.
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Posted on 10-30-05 11:35 PM Link | Quote
Don't worry, Spade, it doesn't bother me if people point out things they don't like...

...unless they're going to tell me to fix it without the slightest idea on what to change it to. Don't worry, though, I have an idea if it bothers enough people.

Ice levels aren't too hard once you figure out the traction to them, really... I'm guessing that's why I never have as much trouble on them as others seem to.
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Posted on 10-31-05 12:07 AM Link | Quote
Originally posted by HyperHacker
Ice levels don't have to be difficult.


I played the demo and they're fairly difficult. Still pretty solid though. Then again, the only reason they're fairly difficult is because I'm a total n00b

I always thought it'd be cool to see a world that's split in half. Y'know, has one half fire, and one half ice. Dunno how hard that'd be to do though, since I'm only an end-player and don't *really* have much experience with the editor...

Good hack, though. The first level was great, but the castle seemed... a little short. To me anyway. But hey, it's an early demo, so I'm not gonna complain.
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Posted on 10-31-05 12:25 AM Link | Quote
1.Looks pretty good, at least it's not square.
2. Nothing special, I like the use of the Icy blue pipes and blocks.
3. Meh, nothing interesting.
4. Looks pretty cool, I like your use of those spikes. with a few palette changes, you could make them frozen, too.

overall: 7/10, I'm not going to play it because, personally, I don't like to play short demos. The shortest Demo I'd play is 3 worlds.
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Posted on 10-31-05 12:39 AM Link | Quote
Sweet! I like it! The OW is my favorite part by far. In an hour or two, I'll post my 6 submaps, and see what people think of them. Nice work. Couldn't you change the palettes of the candles in the fortress to blue instead of red?
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Posted on 10-31-05 12:51 AM Link | Quote
Actually, SNN, I removed the flames altogether.

Even blue flames would melt ice, honestly...

I'm also considering changing that lava. I can't believe I never noticed that before.
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Posted on 10-31-05 12:53 AM Link | Quote
I guess blue flame would just be flame thats a bit colder than normal Which lava are you talking about, I don't see any lava in your screenies?
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Posted on 10-31-05 12:53 AM Link | Quote
Originally posted by Bloodstar
Actually, SNN, I removed the flames altogether.

Even blue flames would melt ice, actually...

I'm also considering changing that lava. I can't believe I never noticed that before.
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Posted on 10-31-05 01:00 AM Link | Quote
That's not LAVA though, it's flames But I get what you mean now, thanks for clarifying that with me. By the way, how many levels of that demo are done, I can't play it right now since I'm not home, but is it just Frozen Isle that's done?
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Posted on 10-31-05 01:06 AM Link | Quote
...wtf? Blank post?

Sorry about that XD

Anyway, SNN... there's lava earlier in the castle than I took the screenshot. It kinda conflicts, too... now that I think about it

I only have two levels done, but I released it this early to know whether or not to move the ice world back a bit.
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Posted on 10-31-05 01:08 AM Link | Quote
Oh, I thought you were calling me blind or something with the answer directly in the quote What colour is the lava earlier in the castle? In the ice fortress in my hack, I had the lava blue, just to suit the castle. If you could fix the palette up a bit, it might look really cool.

I'll try this when I get home later tonight, and post any glitches, bug reports, or stuff like that
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