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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - Final Fantasy Request - Easy for some | | | |
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biejor1 Red Paragoomba Level: 12 Posts: 62/63 EXP: 7726 For next: 195 Since: 03-08-05 Since last post: 8 days Last activity: 12 hours |
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Sorry if this is newbie stuff. I have been doing some hex hacking (mostly for colors and text, as shown in my hacks: http://jordanbieber.proboards38.com/index.cgi?board=classicgames I am looking at some ASM stuff but for whatever reason accessing this code and inserting it into ROMs goes over my head. I have a request for some Final Fantasy feature hacks which I have found before and have seen ASM coing for on this board but haven't been able to recreate myself (given limited time). So anyhow, here is my request: Does anyone have hacks (probably in ips form) for Final Fantasy (U).nes for- 1) Full Support for 5 letter character names 2) B button dash (as in the remakes) 3) extended battle backgrounds The ASM hacks for these are on this board (in the FF thread). I don't want to be another leech making a request for people to share their work, so if you want, $10 US via paypal to the first person who can get me an .ips with these. (Not suggesting your time is worth $10, just sounds like for some people it would just be a matter of sending an email) |
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Don Killmi Level: 8 Posts: 21/29 EXP: 1764 For next: 423 Since: 06-27-05 Since last post: 11 hours Last activity: 11 hours |
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Not to be an ass or anything, but the documents are well known, what's the technical difficulty in doing it? It will not take more than 15 mins. of your time... - The code for extended battle bg and 5-letter character names can be found on the final facelift docs. You can even use them as a starting point. - B button dash functionality is really simple. See the Final Fantasy Hacking related thread. - There are already many "mini patches" for FF1. See Disch's animated water tile hack, or his item shop enhancer (which has saved me days of life, i believe) for examples. If you have any difficulty doing any of this, just ask here, and i will help you. And no offense, but most of us here do it for the fun. (edited by Don Killmi on 10-24-05 04:16 PM) |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 7991/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Ooh, if only I had Paypal. Seriously, this stuff is all pretty easy if you read the docs. (edited by Santa Claus on 10-24-05 04:34 PM) |
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Celice Keese Level: 16 Posts: 119/128 EXP: 17573 For next: 2683 Since: 06-08-05 From: Oroville, CA Since last post: 2 hours Last activity: 2 hours |
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I followed the battle extension and all I got was a dead screen everytime a battle started | |||
Tamarin Calanis We exist. Earth exists. The universe exists. Do we really need to know why? Level: 59 Posts: 1772/1802 EXP: 1672751 For next: 377 Since: 07-12-04 From: The gas station on the corner... Since last post: 5 hours Last activity: 5 hours |
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Yeah, some people (like me) screw up horribly in hex editors. *remembers fucking up the entire party select screen of FF by trying allow 5-letter names* |
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biejor1 Red Paragoomba Level: 12 Posts: 63/63 EXP: 7726 For next: 195 Since: 03-08-05 Since last post: 8 days Last activity: 12 hours |
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Maybe I am just using the wrong tools. I can see stuff like this in FCEUXD LDA $20 ;this address contains the buttons pressed AND #%01000000 ;tests if B button is pressed BNE bdash ;branches with 2 bytes only (1 byte address)=good! LDA #$01 ;normal speed STA $34 ;use this speed to walk But I don't know how to edit there. I have no problem using Hex editors (Translhexion) but the way I have been editing is in hex, and doesn't show the code in the ASM format shown above. Any Don Killmi if you are willing to help me get started that would be awesome. (edited by biejor1 on 10-26-05 11:04 AM) |
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Acmlm's Board - I2 Archive - Rom Hacking - Final Fantasy Request - Easy for some | | | |