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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - Dumping Mario 64 Graphics with Rice's Video Plugin | | | |
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lpjunior999 Newcomer Level: 3 Posts: 6/7 EXP: 101 For next: 27 Since: 10-03-05 Since last post: 7 days Last activity: 1 day |
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Alrighty, I just found this plugin for 1064 and PJ64, etc, called Rice's Video Plugin. It lets you dump the textures in a game, and then you can modify them as you want, put them in a special folder and the emulator will load them instead. Does anybody have any experience with this? I've tried out the Faux-Cel-Shaded Mario 64, but I'm wondering if I could edit the textures of Mario himself. The inner geek in me wants to dress him up like Solid Snake frankly. After dumping textures I can see his eyes, and the "M" of his hat, but nothing's labeled as easily as "This is Mario's Pants." |
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Mattrizzle Paragoomba Level: 14 Posts: 73/75 EXP: 12123 For next: 948 Since: 11-19-04 From: Louisville, Kentucky, USA Since last post: 3 days Last activity: 5 hours |
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That's because textures are only used for Mario's eyes, the M on his hat, sideburns, mustache, and buttons. Nothing else on Mario uses textures. It doesn't look very possible to add more textures to him without heavily hacking the ROM. | |||
Dart Zaidyer Red Tektite Level: 15 Posts: 72/72 EXP: 13571 For next: 2813 Since: 06-27-04 Since last post: 8 days Last activity: 2 hours |
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Hmm, this interests me. I wonder if it would be possible to mod a whole game's textures this way, much like a traditional graphics hack? 'Cause let me tell you, there are some textures in Mario 64 and others that could definitely use some modernizing... |
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Robin Blue Octorok Level: 11 Posts: 35/35 EXP: 5058 For next: 927 Since: 03-15-04 From: England, UK Since last post: 7 days Last activity: 2 days |
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Originally posted by Dart Zaidyer Of course it is! Check out what they did to Link's house in OoT on this page, then explore the thread for loads more awesome changes to how OoT looks, THEN explore that entire forum for changes to other games! Nifty indeed. http://www.emutalk.net/high-resolution-textures-projects/27398-djipis-cel-zelda-mod-52.html |
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lpjunior999 Newcomer Level: 3 Posts: 7/7 EXP: 101 For next: 27 Since: 10-03-05 Since last post: 7 days Last activity: 1 day |
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It's sort of like making a new skin for a PC game really. The cel-shaded look is the most logical way to go, but I've seen one project where Conker's Bad Fur Day is getting retextured. Good for updates and such. I actually starting to wonder how hard it'd be to put Quake 64 textures into Mario. | |||
Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 1361/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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Originally posted by lpjunior999 Actually, I think Hi-Res textures would be the most logical. Just look how many games are being retextured with hi-res textures. |
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Acmlm's Board - I2 Archive - Rom Hacking - Dumping Mario 64 Graphics with Rice's Video Plugin | | | |