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Acmlm's Board - I2 Archive - General Emulation - Looking for a (different) emulator feature! | | | |
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TyBO Goomba Level: 6 Posts: 21/25 EXP: 868 For next: 39 Since: 09-15-05 Since last post: 3 days Last activity: 4 hours |
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Hi everyone... I'm having some serious problems emulating games for the NES. I've tried a ton of emulators, but none work properly. Here's the problem: Let's say I'm playing Super Mario Bros. You know how if you hold forward and B, then press jump, you can do a running jump making Mario jump higher? Well I can't do that. Problem is, the emulator seems to only let me press two buttons at a time, so if I'm holding down forward and B, pressing A to jump won't do anything... I just keep running. Does anyone know what the problem is? It's funny because this sorta thing never happens in SNES9x or Gens. Help would be appretiated, thanks! |
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Celice Keese Level: 16 Posts: 116/128 EXP: 17573 For next: 2683 Since: 06-08-05 From: Oroville, CA Since last post: 2 hours Last activity: 2 hours |
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It could be your keyboard. Mine was the other way around (Nester could handle three buttons at a time, but ZSNES was stubborn). | |||
Colleen Administrator Level: 136 Posts: 11140/11302 EXP: 29369328 For next: 727587 Since: 03-15-04 From: LaSalle, Quebec, Canada Since last post: 3 hours Last activity: 1 hour |
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Keyboards are usually bad when it comes to hitting multiple buttons at a time... just how the interface works. Pick up a cheap gamepad or find a way to map different commands to the same button (I think a few emus have macros). | |||
Prier Archangel Administrative Priestess. NUCLEAR SUB WEEEOOOO Level: 119 Posts: 8189/8392 EXP: 18790939 For next: 138352 Since: 03-15-04 From: Nerima Dist. - Tokyo, Japan Since last post: 1 day Last activity: 1 day |
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Actually, it's supposedly certain button arrangements that work around the damn 'two-button-press' rule. I'm not exactly sure what a fool-proof setup would be. For instance, In ZSNES in KI using zxcasd I can only perform certain moves depending on the direction I'm facing because of also pressing the direction keys, nm,k, at the same time. (edited by Prier on 10-23-05 11:57 PM) |
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TyBO Goomba Level: 6 Posts: 22/25 EXP: 868 For next: 39 Since: 09-15-05 Since last post: 3 days Last activity: 4 hours |
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Originally posted by Prier Well that's crazy. I can't think of a good reason why someone would make a keyboard work like that. I guess I should just buy a cheap-o controller for my PC, though I don't know how much I'll use it once my Xbox gets modded. |
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Prier Archangel Administrative Priestess. NUCLEAR SUB WEEEOOOO Level: 119 Posts: 8192/8392 EXP: 18790939 For next: 138352 Since: 03-15-04 From: Nerima Dist. - Tokyo, Japan Since last post: 1 day Last activity: 1 day |
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I think the most I've been able to pull at one time was six or so and that was with O2JAM. sdfjkl I think. | |||
aioria1981 Ninji Level: 20 Posts: 220/234 EXP: 36701 For next: 5738 Since: 07-20-05 From: Viña del Mar, Chile Since last post: 5 days Last activity: 5 days |
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I think this depends on the emulator. i've NNNesterJ and it didn't give me any problems. i'm using winXP pro | |||
creaothceann Red Paragoomba Level: 11 Posts: 45/50 EXP: 5903 For next: 82 Since: 01-27-05 Since last post: 21 hours Last activity: 21 hours |
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Originally posted by TyBO They're cheaper that way. Using the "modificator" keys (Ctrl, Alt, Shift etc.) you can have more buttons pressed. |
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TyBO Goomba Level: 6 Posts: 23/25 EXP: 868 For next: 39 Since: 09-15-05 Since last post: 3 days Last activity: 4 hours |
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Originally posted by creaothceannOriginally posted by TyBO Aha! That works... thank you everyone who helped answer my question! |
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