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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - NEW screenies of my hack :) | | | |
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SoNotNormal Fuzzy Level: 34 Posts: 688/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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I fixed the palette on the second overworld. Take a look Look how much darker it is. Compare it to my old one: So does it look better now? Background on the border is darker, as is the palette |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 943/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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MUCH better. The yellow for the path is kinda... eh... clashing with the rest. =\ Other than that, it's pretty nice. |
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SoNotNormal Fuzzy Level: 34 Posts: 690/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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I noticed that after I took the screenie. What colour do you recommend I change the yellow too? I always remember the board is ALWAYS right about the overworld (thanks stickies ) |
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Chris Boo Level: 46 Posts: 858/922 EXP: 663200 For next: 48574 Since: 04-20-04 Since last post: 7 hours Last activity: 4 hours |
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Personally the second screen: I liked better. As for the redo, yes the yellow path is kinda bright. Would've been better if you kept the original green coloring though. But it's neat. | |||
SoNotNormal Fuzzy Level: 34 Posts: 692/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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I'll have to think of a different colour for the path - maybe a green to match the rest? I'll look into it | |||
Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 967/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Originally posted by SoNotNormal Maybe use a darker version of the SMW revealed path. Green would make it look unrevealed... |
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SoNotNormal Fuzzy Level: 34 Posts: 699/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Darker version of unrevealed would be black though, wouldn't it? I kinda want it to match the theme of meadows - so I was thinking a green, yellow, or orange, something along that sort. But it's tough to decide I think I might go with a yellow, but a very dark one |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 969/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Originally posted by SoNotNormal A dark yellow seems good. Try it, and show us a screenshot of it. If that fails, make it a lighter green than the normal grass. |
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Tanookirby Bullet Bill Level: 30 Posts: 503/509 EXP: 152637 For next: 13232 Since: 05-09-05 Since last post: 2 days Last activity: 2 hours |
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I think the darker green is better. You should keep that one. | |||
SoNotNormal Fuzzy Level: 34 Posts: 700/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Thats what a lot have said - I think I will stick with that | |||
Spade Red Paragoomba Level: 10 Posts: 43/51 EXP: 3215 For next: 1199 Since: 08-16-05 Since last post: 2 days Last activity: 2 days |
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Originally posted by SoNotNormal Maybe seems to have noticed yet, but in the middle of the map is a quarter of a tree. Either complete or delete it please. But the rest of it is quite good. (huh? What happened to the text font? XD) (edited by Spade on 10-19-05 11:53 AM) |
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SoNotNormal Fuzzy Level: 34 Posts: 702/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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The tree? Crap, that was part of an event, it shouldn't be there. I'll fix that event to make it better. Thanks for pointing that out. What do you mean by text font? |
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Nebetsu Shmee Level: 55 Posts: 1523/1574 EXP: 1291130 For next: 23059 Since: 09-01-04 From: Nebland Since last post: 3 hours Last activity: 1 hour |
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Heh. I think I'm the only one who prefurs the lighter pallette. Anyways: Your hack looks awesome! ^^ | |||
SoNotNormal Fuzzy Level: 34 Posts: 705/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Heh, thank you. By the way, if you want to see why I almost gave up on it, look here. This is what made me pissed, but Tatrion was a big help by finding all those glitches. This hack is MUCH better than that now, since they were mainly graphics issues. I just finished Glitz-Boo Temple, the one with the rotating spike balls. They don't rotate anymore I needed both the sprites, so the don't roatate BUT, I did find a creative use for them by cutting them in half. I'll show screenies of my next level soon |
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Acmlm's Board - I2 Archive - Super Mario World hacking - NEW screenies of my hack :) | | | |