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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - NEW screenies of my hack :) | |
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SoNotNormal

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Posted on 10-19-05 12:23 AM Link | Quote
I fixed the palette on the second overworld. Take a look



Look how much darker it is. Compare it to my old one:



So does it look better now? Background on the border is darker, as is the palette


Xkeeper 2.0

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Posted on 10-19-05 12:40 AM Link | Quote
MUCH better.

The yellow for the path is kinda... eh... clashing with the rest. =\ Other than that, it's pretty nice.
SoNotNormal

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Posted on 10-19-05 12:46 AM Link | Quote
I noticed that after I took the screenie. What colour do you recommend I change the yellow too?

I always remember the board is ALWAYS right about the overworld (thanks stickies )
Chris

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Posted on 10-19-05 12:47 AM Link | Quote
Personally the second screen: I liked better. As for the redo, yes the yellow path is kinda bright. Would've been better if you kept the original green coloring though. But it's neat.
SoNotNormal

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Posted on 10-19-05 01:41 AM Link | Quote
I'll have to think of a different colour for the path - maybe a green to match the rest? I'll look into it
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Posted on 10-19-05 06:44 AM Link | Quote
Originally posted by SoNotNormal
I'll have to think of a different colour for the path - maybe a green to match the rest? I'll look into it


Maybe use a darker version of the SMW revealed path. Green would make it look unrevealed...
SoNotNormal

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Posted on 10-19-05 06:47 AM Link | Quote
Darker version of unrevealed would be black though, wouldn't it?

I kinda want it to match the theme of meadows - so I was thinking a green, yellow, or orange, something along that sort. But it's tough to decide I think I might go with a yellow, but a very dark one
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Posted on 10-19-05 06:50 AM Link | Quote
Originally posted by SoNotNormal
Darker version of unrevealed would be black though, wouldn't it?

I kinda want it to match the theme of meadows - so I was thinking a green, yellow, or orange, something along that sort. But it's tough to decide I think I might go with a yellow, but a very dark one


A dark yellow seems good. Try it, and show us a screenshot of it.

If that fails, make it a lighter green than the normal grass.
Tanookirby

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Posted on 10-19-05 06:52 AM Link | Quote
I think the darker green is better. You should keep that one.
SoNotNormal

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Posted on 10-19-05 07:00 AM Link | Quote
Thats what a lot have said - I think I will stick with that
Spade

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Posted on 10-19-05 08:52 PM Link | Quote
Originally posted by SoNotNormal



Maybe seems to have noticed yet, but in the middle of the map is a quarter of a tree. Either complete or delete it please.
But the rest of it is quite good.

(huh? What happened to the text font? XD)


(edited by Spade on 10-19-05 11:53 AM)
SoNotNormal

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Posted on 10-20-05 12:32 AM Link | Quote
The tree? Crap, that was part of an event, it shouldn't be there. I'll fix that event to make it better. Thanks for pointing that out.

What do you mean by text font?
Nebetsu

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Posted on 10-20-05 12:36 AM Link | Quote
Heh. I think I'm the only one who prefurs the lighter pallette. Anyways: Your hack looks awesome! ^^
SoNotNormal

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Posted on 10-21-05 12:33 AM Link | Quote
Heh, thank you. By the way, if you want to see why I almost gave up on it, look here. This is what made me pissed, but Tatrion was a big help by finding all those glitches. This hack is MUCH better than that now, since they were mainly graphics issues.

I just finished Glitz-Boo Temple, the one with the rotating spike balls. They don't rotate anymore I needed both the sprites, so the don't roatate BUT, I did find a creative use for them by cutting them in half. I'll show screenies of my next level soon
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