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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - NEW screenies of my hack :) | |
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insectduel

Red Cheep-cheep
Level: 19

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Since: 07-12-05
From: ilex forest

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Posted on 10-16-05 10:43 PM Link | Quote
Nice graphics I see. Good work.


Spoiler:
Deleted FuSoYa's e-mail today about my reply I asked FuSoYa 3 months ago.
SoNotNormal

Fuzzy
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From: Canada, eh?

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Posted on 10-16-05 10:50 PM Link | Quote
Thanks! But what's with that spoiler . . O_o? What does that have to do with the thread Happy you guys like them though - once I figure out how to get that spike ball rotating, I'll be golden
Lil Yosh-Yosh

Micro-Goomba
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Since: 10-09-05

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Posted on 10-16-05 11:37 PM Link | Quote
I've played the hack before and it was realy good. You had some very out there things wich is a good thing. Your hack wasn't like others I especialy like the rainbow level.
SoNotNormal

Fuzzy
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Since: 07-01-05
From: Canada, eh?

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Posted on 10-16-05 11:42 PM Link | Quote
Out there? Retro!

I liked the Rainbow Road level too - thought I might remake it in Glitzville. It seems - err, out of place in the forest.

Also, for fans of that l33t spiked ball, I got it rotating. But now I gotta fix the palette - which could take a while
Lemon de man

Red Goomba
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Since: 10-09-05
From: Castle Koopa

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Posted on 10-17-05 03:31 AM Link | Quote
If the 2nd world is boggly woods please make it monochrone it'll fit in better
[img]src
SoNotNormal

Fuzzy
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Since: 07-01-05
From: Canada, eh?

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Posted on 10-17-05 03:55 AM Link | Quote
EDIT: Maybe it wasn't so hard. I even made the water black for Black Water Lake. You guys like my colour scheme now?




(edited by SoNotNormal on 10-16-05 07:05 PM)
Jacob264

Micro-Goomba
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Posted on 10-17-05 04:08 AM Link | Quote
Wow....


Spooky Forest...You should name that


(edited by Jacob264 on 10-16-05 07:08 PM)
SoNotNormal

Fuzzy
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Posted on 10-17-05 04:10 AM Link | Quote
Heh. I would, but this hack is based off of paper Mario: The Thousand Year Door. So it'll have to be Boggly Woods.

Thanks a lot Lemon. You inspired me to make it like that. Now it looks A LOT more like TTYD. Plus, I have a good idea for Twilight Town when I get there

Chris

Boo
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Posted on 10-17-05 08:14 AM Link | Quote
Originally posted by SoNotNormal
EDIT: Maybe it wasn't so hard. I even made the water black for Black Water Lake. You guys like my colour scheme now?


Looks pretty neat. I can see it's going to be quite some time in that place, though.


(edited by Chris on 10-16-05 11:14 PM)
(edited by Chris on 10-20-05 08:34 PM)
SoNotNormal

Fuzzy
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Posted on 10-17-05 04:38 PM Link | Quote
Yeah, I think I overdosed the levels a bit there - that will probably penalize me in the future. Still got a good 70-80 levels left though
fabio

Chuck
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Since: 07-02-05
From: Somewhere in Texas

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Posted on 10-17-05 04:42 PM Link | Quote
I like the new Boggly Woods Overworld. Now it looks almost like the TTYD Boggly Woods.
SoNotNormal

Fuzzy
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From: Canada, eh?

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Posted on 10-17-05 04:43 PM Link | Quote
I wanted to do the levels, but imagine me doing that to Rainbow Road I figured most people would like the new one more than the old one - the old one was so - blah! The new one actually is unique

Later on tonight, I'll post what I've done with the Petal Meadows OW - I think you'll all find it very - familiar
Link2004

Bit
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Since: 08-11-04
From: Lost Woods

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Posted on 10-17-05 09:14 PM Link | Quote
Originally posted by SoNotNormal
EDIT: Maybe it wasn't so hard. I even made the water black for Black Water Lake. You guys like my colour scheme now?




This looks great. The pallette looks awsome, too. I hope the levels fit the OV theme. Plus the other screens looks great too, very sharp colors in those SMB 3 blocks (or whever there called). I'm ready to play this whenever this is released. Great job.
SoNotNormal

Fuzzy
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From: Canada, eh?

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Posted on 10-18-05 03:54 AM Link | Quote
Heh, thanks Link. But it's nothing compared to yours - I loved playing your SM Sunshine hack - those were some sweet rips in there!

By the way, new screenshot for you guys. NOTE: What I'd like comments on are:

a) Palette of the OW itself and
b) Palette of the border and text

Enjoy it - it was a pain in the ass to make



EDIT: Also, if you don't like the colour of the text and/or have any suggestions on what colour it SHOULD be, please tell me. Thanks


(edited by SoNotNormal on 10-17-05 06:54 PM)
(edited by SoNotNormal on 10-17-05 06:55 PM)
Chris

Boo
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Posted on 10-18-05 04:03 AM Link | Quote
Wow. It really seems to be comming along. I think the blue part is a little too bright though, but the overworld itself really looks neat.
SoNotNormal

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Posted on 10-18-05 04:21 AM Link | Quote
Blue's too bright? Hmm, I can darken it if needed.

Happy you like the OW - I do too
Xkeeper 2.0

Hammer Brother
Local ModeratorAdministratorLocal Moderator
Again... :P
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Posted on 10-18-05 04:33 AM Link | Quote
Hmm... the design is alright, but I dunno...

The palette just seems too bright. =\
SoNotNormal

Fuzzy
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Posted on 10-18-05 04:42 AM Link | Quote
Hmm, been getting that so far. Problem is, I don't wanna make the palette TOO dark, because then it will be dull. I'll play around with the colours I get, and see how it works out
Cruel Justice

XD
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Since: 03-20-04
From: Darkwoods Penetentiary

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Posted on 10-18-05 08:05 PM Link | Quote
Level design - Pretty good 8/10
Overworld design - Nice! 9/10
Graphics selection - Less than average 7/10
Palette selection - Awful 2/10

Overall - 26/40
Good: The way things are placed out are neat and diverse. Very harmonic.
Bad: Needs work on the palettes, try earthy, less contrasty colours.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

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Since: 03-15-04
From: Canada, w00t!
LOL FAD

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Posted on 10-18-05 09:23 PM Link | Quote
Nice. The forest rocks. The second one's too bright though.
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