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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Tileset specific enemies? | | | |
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Kailieann Koopa Level: 11 Posts: 47/106 EXP: 5320 For next: 665 Since: 10-09-05 Since last post: 2 hours Last activity: 2 hours |
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I've seen a few hacks (most notably Demo World TLC) wherein the sprites of certain enemies will change depending on what level you're in (eg: Goomba to Shyguy, Thwimp to Bouncing Block). Is there a tutorial on how to accomplish this somewhere, or is it a trade secret? | |||
cpubasic13 17 years old now. Time to buy some M rated games by myself! Level: 54 Posts: 1343/1346 EXP: 1206934 For next: 26936 Since: 03-15-04 From: Blame my parents, Eddy Since last post: 2 days Last activity: 1 day |
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ExGFX. 'Nuff said. Just copy and paste the graphic file with those sprites into the ExGFX folder, rename them, then insert and edit. If you are confused, take a look in the help file, and if you are still stumped, well, ask away in here, I guess... |
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Mattrizzle Paragoomba Level: 14 Posts: 69/75 EXP: 12123 For next: 948 Since: 11-19-04 From: Louisville, Kentucky, USA Since last post: 3 days Last activity: 5 hours |
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You can accomplish this by simply using different ExGfx files in whichever levels you want these enemies to look different. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Tileset specific enemies? | | | |