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| 1 user currently in Super Mario World hacking: |
| Acmlm's Board - I2 Archive - Super Mario World hacking - Yoshi coin problem |
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Lemon de man Red Goomba Level: 8 ![]() Posts: 11/48 EXP: 1640 For next: 547 Since: 10-09-05 From: Castle Koopa Since last post: 1 day Last activity: 4 hours |
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| I want the yoshi coin to stop shimmering how do I do that if it's in the newbie's questions and answers it didn't work. | |||
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Bio Buster Beetle Level: 27 ![]() Posts: 411/458 EXP: 107144 For next: 9015 Since: 07-06-05 From: a laboratory somewhere... Waiting to be completed Since last post: 8 hours Last activity: 5 hours |
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| Its because it use a color wich is animated, redraw him on 8x8 editor or change his pallete on 16x16 editor | |||
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Lemon de man Red Goomba Level: 8 ![]() Posts: 12/48 EXP: 1640 For next: 547 Since: 10-09-05 From: Castle Koopa Since last post: 1 day Last activity: 4 hours |
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What I meant was (sorry I should have been more specific) make it shimmer another color like blue. ![]() |
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XxShaynee2xX Koopa Level: 11 ![]() Posts: 36/102 EXP: 5679 For next: 306 Since: 10-03-05 From: San Diego Since last post: 5 hours Last activity: 5 hours |
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| you should edit the palette for it... and change it to blue? | |||
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Bio Buster Beetle Level: 27 ![]() Posts: 414/458 EXP: 107144 For next: 9015 Since: 07-06-05 From: a laboratory somewhere... Waiting to be completed Since last post: 8 hours Last activity: 5 hours |
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| you will have to use ASM If you want to modify one of the original pallete animation | |||
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Lemon de man Red Goomba Level: 8 ![]() Posts: 16/48 EXP: 1640 For next: 547 Since: 10-09-05 From: Castle Koopa Since last post: 1 day Last activity: 4 hours |
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| I suck at Hex editing {well, now} anyways where was I... oh ya... I suck at hex editing now | |||
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XxShaynee2xX Koopa Level: 11 ![]() Posts: 46/102 EXP: 5679 For next: 306 Since: 10-03-05 From: San Diego Since last post: 5 hours Last activity: 5 hours |
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oh, well i do too. i just kinda sorta guessed. ![]() |
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Lemon de man Red Goomba Level: 8 ![]() Posts: 22/48 EXP: 1640 For next: 547 Since: 10-09-05 From: Castle Koopa Since last post: 1 day Last activity: 4 hours |
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| Besides this is only for one level I used Extended animation window, used palettes, it worked before with the Chucks, even on the game. So I decided to make the yoshi coin shimmer blue it worked in the editor, but not in the game, so that's why I have this problem. |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 1021/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| Unfortunately you can't override the palette animation on the coins within Lunar Magic (at least as far as I know). A simple workaround is to recolor the Dragon Coin so it uses different palette entries and animate them, leaving the old animation as it is. | |||
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XPeter Fuzz Ball Level: 42 ![]() Posts: 869/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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| With a hex editor, change x262C to EA EA EA, and x2632 to EA EA EA Then, in Lunar Magic, make a blue palette animation and set the destination to 64 to overwrite the yellow one. That should definitely work. |
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Shyguy The Original Femme Fatale! Level: 57 ![]() Posts: 1816/1998 EXP: 1443008 For next: 42920 Since: 02-14-05 Since last post: 2 hours Last activity: 1 hour |
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| http://board.acmlm.org/thread.php?id=10318 First, get a hex editor from Zophar's, then read this thread and I can guarantee you, you'd suck less at hex. |
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Lemon de man Red Goomba Level: 8 ![]() Posts: 34/48 EXP: 1640 For next: 547 Since: 10-09-05 From: Castle Koopa Since last post: 1 day Last activity: 4 hours |
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It's suppose to look like this ![]() not this ![]() |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 2204/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| Read and do what peter_ac said. | |||
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Lemon de man Red Goomba Level: 8 ![]() Posts: 38/48 EXP: 1640 For next: 547 Since: 10-09-05 From: Castle Koopa Since last post: 1 day Last activity: 4 hours |
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| what's the x | |||
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Kailieann Koopa Level: 11 Posts: 75/106 EXP: 5320 For next: 665 Since: 10-09-05 Since last post: 2 hours Last activity: 2 hours |
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| It's shorthand used to denote that the following number is hexadecimal as opposed to decimal. |
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| Acmlm's Board - I2 Archive - Super Mario World hacking - Yoshi coin problem |
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