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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Cool glitch if true | |
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smw-hacker
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Posted on 10-09-05 02:43 AM Link | Quote
I've heard of a glitch where you can have three players in super mario world.
The third player is supposedly a plain green yoshi with no one on him.
Can any tell me if this is true or if it's false. If it is false is there any offset
that I can edit with hex to get three players. I am using an emulator so I won't
have a controller problem.

thanks in advance.
Riku

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Posted on 10-09-05 02:47 AM Link | Quote
You'll have to do very much ASM for that. Very much. Knowing that the SNES only had two ports.
Bio

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Posted on 10-09-05 03:03 AM Link | Quote
I doubt this glitch true, but, just for fun, here the ram adress for player: 7E0DB3 writing 0 give Mario(player 1)writing 1 give Luigi(player 2), If your glitch is true, It should be: write 2 give yoshi.


(edited by Bio on 10-08-05 06:04 PM)
(edited by Bio on 10-08-05 07:11 PM)
Someguy

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Posted on 10-09-05 05:58 AM Link | Quote
Originally posted by RF
You'll have to do very much ASM for that. Very much. Knowing that the SNES only had two ports.


It wouldn't be too hard, you'd just have to set a third set of ram values for that player's stats, then either use the extended port things or give the controlls to player 1 or 2 and have it traded off.
BMF98567
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Posted on 10-09-05 02:47 PM Link | Quote
I just tried it, and it gave me a player with fiery Luigi's palette, kept increasing the star counter (), and messed up the controls (R turned into Start!). Going through a door or pipe would lead me to the Endless Bonus Game™. It all makes sense, as the game uses the Mario/Luigi flag as an index when reading controller flags, palettes, counters, and whatnot. Using an index of 02 causes the game to read "garbage" data as player variables.

Unless you're willing to rewrite a huge amount of code, there's really nothing useful you can do with this "third player."
Lemon de man

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Posted on 10-10-05 01:33 AM Link | Quote
There is no such thing as a third player on SNES 'cause there's only two controllers that could be on a SNES.
Bio

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Posted on 10-10-05 01:36 AM Link | Quote
no, there a 4 controller plug made by hudson that allow 5 controller, this is why they apear in emulator


(edited by Bio on 10-09-05 04:38 PM)
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
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Posted on 10-10-05 01:40 AM Link | Quote
Plus if only 1 controller is connected, all players use it.
Spade

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Posted on 10-10-05 12:09 PM Link | Quote
Yeah, would have been very stupid of Squaresoft to release Secret of Mana with a 3-Player-Feature if you could only play it with 2 players. XD
XxShaynee2xX

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Posted on 10-11-05 05:42 AM Link | Quote
3 players? that would be cool if it was 3P...
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