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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Mario's Fireball Pallete | |
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Link2004

Bit
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Since: 08-11-04
From: Lost Woods

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Posted on 10-07-05 10:59 PM Link | Quote
I seen in the rom address thread how to change Mario's fireball pallete in a hex editor, but what I want to know is what pallette or palletes in Lunar Magic that changes the color of it? I want it to look green ( like Luigi's in Super Smash Brothers), and what other things that i'll mess up if I change this?


(edited by Link2004 on 10-07-05 02:00 PM)
TapTap

Nipper Plant
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Since: 08-22-05
From: Yoshi's Island
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Posted on 10-07-05 11:03 PM Link | Quote
I believe it may fall under the pallete for the red sprites if I'm right... no guarentees on that, though... FuSoYa did that in his hack.
Mattrizzle

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Since: 11-19-04
From: Louisville, Kentucky, USA

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Posted on 10-08-05 12:14 AM Link | Quote
Mario's fireball uses the palette that is used by most yellow sprites, so that would affect Yellow Koopas, Yellow Yoshis, Sumo Brothers, Goombas, and Cheep-Cheeps, as well as most of the other fire sprites.

Edit: The Cape Feather and the stars from the spin stomp would also be affected.


(edited by Mattrizzle on 10-07-05 03:18 PM)
XxShaynee2xX

Koopa
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Since: 10-03-05
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Posted on 10-10-05 03:03 AM Link | Quote
So the only way would probably be to let the sprites be changed too...
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