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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - I Need Help Woth Blocktool | | | |
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TapTap Nipper Plant Level: 24 Posts: 166/405 EXP: 68995 For next: 9130 Since: 08-22-05 From: Yoshi's Island Current Posting Mode: Spree Since last post: 7 hours Last activity: 6 hours |
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I already told you, that wasn't a bump | |||
Kailieann Koopa Level: 11 Posts: 1/106 EXP: 5320 For next: 665 Since: 10-09-05 Since last post: 2 hours Last activity: 2 hours |
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As long as we're on the topic of Blocktool, I have a fairly specific request. Could anyone tell me how to create inverted switch blocks? As in, Yellow/Green/Red/Blue switch blocks that start out active, then become hollow when the switch has been pressed? |
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Bio Buster Beetle Level: 27 Posts: 405/458 EXP: 107144 For next: 9015 Since: 07-06-05 From: a laboratory somewhere... Waiting to be completed Since last post: 8 hours Last activity: 5 hours |
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1.you can do it by changing a rom adress, that explained in the smw rom adress thread 2.you can just: go to map16 and put the unfilled one where the filled one should be and put the filled one where the unfilled should be 3.that don't related at all with blktool (edited by Bio on 10-09-05 12:35 PM) (edited by Bio on 10-09-05 12:35 PM) (edited by Bio on 10-09-05 12:36 PM) |
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Kailieann Koopa Level: 11 Posts: 2/106 EXP: 5320 For next: 665 Since: 10-09-05 Since last post: 2 hours Last activity: 2 hours |
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Correct me if I'm wrong, but wouldn't that overwrite the normal switch blocks? I don't want to replace them. I want both. |
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Bio Buster Beetle Level: 27 Posts: 406/458 EXP: 107144 For next: 9015 Since: 07-06-05 From: a laboratory somewhere... Waiting to be completed Since last post: 8 hours Last activity: 5 hours |
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you can't, exept If you do a lot of ASM | |||
Kailieann Koopa Level: 11 Posts: 3/106 EXP: 5320 For next: 665 Since: 10-09-05 Since last post: 2 hours Last activity: 2 hours |
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Hence Blocktool. You make a block that acts like concrete if the switch is unpressed, and acts like thin air if the switch is pressed. It shouldn't be that difficult, I just don't know enough assembly to do it myself. |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 2166/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by Kailieann That's possible. However... The problem is the graphics.You can't make the block's code run until something touches the block, which means that the graphics can't be changed until it's touched by Mario or a sprite. Therefore, just using Blocktool isn't enough. The easiest way would probably be to modify the level loading routine... (edited by Smallhacker on 10-09-05 01:13 PM) |
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Kailieann Koopa Level: 11 Posts: 4/106 EXP: 5320 For next: 665 Since: 10-09-05 Since last post: 2 hours Last activity: 2 hours |
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Actually the easiest way would be to put a Goomba on top of it. | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 2168/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Yes, but that would be unprofessional... | |||
insectduel Red Cheep-cheep Level: 19 Posts: 139/203 EXP: 30702 For next: 5075 Since: 07-12-05 From: ilex forest Since last post: 17 hours Last activity: 17 hours |
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There's lot more catching up to do with Blocktool. I have to learn everything from my bro. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - I Need Help Woth Blocktool | | | |