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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - I Need Help Woth Blocktool | |
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TapTap

Nipper Plant
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Posted on 10-06-05 12:06 AM Link | Quote
I already told you, that wasn't a bump
Kailieann

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Posted on 10-09-05 09:26 PM Link | Quote
As long as we're on the topic of Blocktool, I have a fairly specific request.
Could anyone tell me how to create inverted switch blocks? As in, Yellow/Green/Red/Blue switch blocks that start out active, then become hollow when the switch has been pressed?
Bio

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Posted on 10-09-05 09:34 PM Link | Quote
1.you can do it by changing a rom adress, that explained in the smw rom adress thread
2.you can just: go to map16 and put the unfilled one where the filled one should be and put the filled one where the unfilled should be
3.that don't related at all with blktool


(edited by Bio on 10-09-05 12:35 PM)
(edited by Bio on 10-09-05 12:35 PM)
(edited by Bio on 10-09-05 12:36 PM)
Kailieann

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Posted on 10-09-05 09:37 PM Link | Quote
Correct me if I'm wrong, but wouldn't that overwrite the normal switch blocks?
I don't want to replace them. I want both.
Bio

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Posted on 10-09-05 09:46 PM Link | Quote
you can't, exept If you do a lot of ASM
Kailieann

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Posted on 10-09-05 10:05 PM Link | Quote
Hence Blocktool.
You make a block that acts like concrete if the switch is unpressed, and acts like thin air if the switch is pressed. It shouldn't be that difficult, I just don't know enough assembly to do it myself.
Smallhacker

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Posted on 10-09-05 10:12 PM Link | Quote
Originally posted by Kailieann
Hence Blocktool.
You make a block that acts like concrete if the switch is unpressed, and acts like thin air if the switch is pressed. It shouldn't be that difficult, I just don't know enough assembly to do it myself.


That's possible. However... The problem is the graphics.You can't make the block's code run until something touches the block, which means that the graphics can't be changed until it's touched by Mario or a sprite. Therefore, just using Blocktool isn't enough. The easiest way would probably be to modify the level loading routine...


(edited by Smallhacker on 10-09-05 01:13 PM)
Kailieann

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Posted on 10-09-05 10:25 PM Link | Quote
Actually the easiest way would be to put a Goomba on top of it.
Smallhacker

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Posted on 10-09-05 10:29 PM Link | Quote
Yes, but that would be unprofessional...
insectduel

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Posted on 10-09-05 11:00 PM Link | Quote
There's lot more catching up to do with Blocktool. I have to learn everything from my bro.
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