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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - SPC ripping/encoding question | |
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DukeNukem007

Shyguy
Level: 13

Posts: 80/90
EXP: 9247
For next: 1020

Since: 07-08-05
From: Quahog, RI

Since last post: 18 days
Last activity: 12 hours
Posted on 09-18-05 07:57 AM Link | Quote
Any idea why Front Mission: Gun Hazard and Wolfenstein refuse to rip SPCs properly? The .spcs sound like junk or nothing at all, regardless of which player you use. Granted, Wolfenstein for SNES is watered-down and sucks (although I love all Bobby Prince songs regardless,) but Gun Hazard is a superb game with great music and sound. (I still wonder if the infamous "hidden sample" actually appears in gameplay somewhere.)

(Curiously, some .spc players also refuse to really play some tracks, like KuroNekoSPC produces one blip when you play most Enix games, Super Metroid or Hyperzone, and Meridian Advance causes DQ6 percussions to sound scratchy--I wonder why that is from a tech standpoint. I like KuroNekoSPC for recording .wavs as well, but it also sounds off-tune and the echoes are messed up on many games.)
Tanookirby

Bullet Bill
Level: 30

Posts: 491/509
EXP: 152637
For next: 13232

Since: 05-09-05

Since last post: 2 days
Last activity: 2 hours
Posted on 09-18-05 09:26 AM Link | Quote
If you're looking for music for Front Mission: Gun Hazard, go to snesmusic.org. As for Wolfenstein, that soundtrack is undumpable at least until a patch can be made for it.
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